The Paladin
- Tank
- Healing
- Damage
- Armour: Mail, then plate at level 40
Playable races and leveling guides
Each race starts in its own zone: pick yours for the paladin guide from 1 to 60.
Spells and talents by specialisation
Each tab lists the spells learned from the paladin trainer, by school, then the talent tree of that specialisation. To spend your points, open the talent calculator.
Holy
Spells and abilities (19, 2 from talents)

Holy Light
Rank 9: Heals a friendly target for 1,495 to 1,665.
Show all 9 ranks
Rank Level Cost Effect 1 1 35 mana Heals a friendly target for 39 to 47. 2 6 60 mana Heals a friendly target for 76 to 90. 3 14 110 mana Heals a friendly target for 142 to 168. 4 22 190 mana Heals a friendly target for 267 to 307. 5 30 275 mana Heals a friendly target for 425 to 479. 6 38 365 mana Heals a friendly target for 610 to 682. 7 46 465 mana Heals a friendly target for 850 to 948. 8 54 580 mana Heals a friendly target for 1,151 to 1,283. 9 60 660 mana Heals a friendly target for 1,495 to 1,665. 
Seal of Righteousness
Rank 8: Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21 to 71 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy.
Show all 8 ranks
Rank Level Cost Effect 1 1 20 mana Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1 to 4 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. 2 10 40 mana Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 2 to 9 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 25 to 27 Holy damage to an enemy. 3 18 60 mana Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 4 to 14 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 39 to 43 Holy damage to an enemy. 4 26 90 mana Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 6 to 22 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 57 to 63 Holy damage to an enemy. 5 34 120 mana Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 9 to 31 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 78 to 86 Holy damage to an enemy. 6 42 140 mana Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 12 to 43 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 102 to 112 Holy damage to an enemy. 7 50 170 mana Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 16 to 56 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 131 to 143 Holy damage to an enemy. 8 58 200 mana Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21 to 71 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy. 
Purify
Purifies the friendly target, removing 1 disease effect and 1 poison effect.

Lay on Hands
Rank 3: Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Show all 3 ranks
Rank Level Cost Effect 1 10 – Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration. 2 30 – Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration. 3 50 – Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration. 
Redemption
Rank 5: Brings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.
Show all 5 ranks
Rank Level Cost Effect 1 12 80% of base mana Brings a dead player back to life with 65 health and 120 mana. Cannot be cast when in combat. 2 24 80% of base mana Brings a dead player back to life with 150 health and 260 mana. Cannot be cast when in combat. 3 36 80% of base mana Brings a dead player back to life with 250 health and 420 mana. Cannot be cast when in combat. 4 48 80% of base mana Brings a dead player back to life with 400 health and 600 mana. Cannot be cast when in combat. 5 60 80% of base mana Brings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat. 
Blessing of Wisdom
Rank 6: Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Show all 6 ranks
Rank Level Cost Effect 1 14 30 mana Places a Blessing on the friendly target, restoring 12 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 2 24 45 mana Places a Blessing on the friendly target, restoring 18 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 3 34 65 mana Places a Blessing on the friendly target, restoring 24 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 4 44 90 mana Places a Blessing on the friendly target, restoring 30 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 5 54 115 mana Places a Blessing on the friendly target, restoring 36 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 6 60 125 mana Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 
ConsecrationTalent
Rank 5: Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
Show all 5 ranks
Rank Level Cost Effect 1 20 135 mana Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 32 damage over 8 sec. 2 30 235 mana Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec. 3 40 320 mana Consecrates the land beneath the Paladin, doing 48 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 88 damage over 8 sec. 4 50 435 mana Consecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 160 damage over 8 sec. 5 60 565 mana Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec. 
Exorcism
Rank 6: Causes 475 to 529 Holy damage to an Undead or Demon target.
Show all 6 ranks
Rank Level Cost Effect 1 20 85 mana Causes 74 to 84 Holy damage to an Undead or Demon target. 2 28 135 mana Causes 132 to 150 Holy damage to an Undead or Demon target. 3 36 180 mana Causes 190 to 214 Holy damage to an Undead or Demon target. 4 44 235 mana Causes 274 to 308 Holy damage to an Undead or Demon target. 5 52 285 mana Causes 363 to 405 Holy damage to an Undead or Demon target. 6 60 345 mana Causes 475 to 529 Holy damage to an Undead or Demon target. 
Flash of Light
Rank 6: Heals a friendly target for 286 to 320.
Show all 6 ranks
Rank Level Cost Effect 1 20 35 mana Heals a friendly target for 43 to 49. 2 26 50 mana Heals a friendly target for 62 to 70. 3 34 70 mana Heals a friendly target for 95 to 107. 4 42 90 mana Heals a friendly target for 142 to 160. 5 50 115 mana Heals a friendly target for 210 to 236. 6 58 140 mana Heals a friendly target for 286 to 320. 
Voice of Truth
Grants you immunity to Silence and Interrupt effects for 6 sec.

Turn Undead
Rank 3: The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Show all 3 ranks
Rank Level Cost Effect 1 24 35 mana The targeted undead enemy will be compelled to flee for up to 10 sec. Damage caused may interrupt the effect. Only one target can be turned at a time. 2 38 50 mana The targeted undead enemy will be compelled to flee for up to 15 sec. Damage caused may interrupt the effect. Only one target can be turned at a time. 3 52 75 mana The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time. 
Holy ShockTalent
Rank 4: Blasts the target with Holy energy, causing 334 to 362 Holy damage to an enemy, or 307 to 333 healing to an ally.
Show all 4 ranks
Rank Level Cost Effect 1 30 160 mana Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally. 2 40 225 mana Blasts the target with Holy energy, causing 175 to 189 Holy damage to an enemy, or 150 to 162 healing to an ally. 3 48 275 mana Blasts the target with Holy energy, causing 248 to 268 Holy damage to an enemy, or 221 to 239 healing to an ally. 4 56 325 mana Blasts the target with Holy energy, causing 334 to 362 Holy damage to an enemy, or 307 to 333 healing to an ally. 
Seal of Light
Rank 4: Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Show all 4 ranks
Rank Level Cost Effect 1 30 110 mana Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 2 40 140 mana Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 3 50 180 mana Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 4 60 210 mana Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 
Seal of Wisdom
Rank 3: Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Show all 3 ranks
Rank Level Cost Effect 1 38 135 mana Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 2 48 170 mana Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 71 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 46 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 3 58 200 mana Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 
Light's Vigil
Rank 3: Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 684 to 724. Only one Vigil per Paladin may be active in each party.
Show all 3 ranks
Rank Level Cost Effect 1 40 730 mana Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 315 to 333. Only one Vigil per Paladin may be active in each party. 2 50 1,000 mana Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 473 to 501. Only one Vigil per Paladin may be active in each party. 3 60 1,340 mana Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 684 to 724. Only one Vigil per Paladin may be active in each party. 
Cleanse
Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.

Hammer of Wrath
Rank 3: Hurls a hammer that strikes an enemy for 474 to 522 Holy damage. Only usable on enemies that have 20% or less health.
Show all 3 ranks
Rank Level Cost Effect 1 44 295 mana Hurls a hammer that strikes an enemy for 274 to 302 Holy damage. Only usable on enemies that have 20% or less health. 2 52 360 mana Hurls a hammer that strikes an enemy for 369 to 407 Holy damage. Only usable on enemies that have 20% or less health. 3 60 425 mana Hurls a hammer that strikes an enemy for 474 to 522 Holy damage. Only usable on enemies that have 20% or less health. 
Holy Wrath
Rank 2: Sends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
Show all 2 ranks
Rank Level Cost Effect 1 50 645 mana Sends bolts of holy power in all directions, causing 362 to 428 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec. 2 60 805 mana Sends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec. 
Greater Blessing of Wisdom
Rank 2: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Show all 2 ranks
Rank Level Cost Effect 1 54 230 mana Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 36 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 2 60 250 mana Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Talent tree (14 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Divine Strength (5 ranks)
Rank 1: Increases your Strength by 2%.

Divine Intellect (5 ranks)
Rank 1: Increases your total Intellect by 2%.
Tier 2 · level 15, 5 points in the tree

Spiritual Focus (5 ranks)
Rank 1: Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.

Improved Seals (5 ranks)
Rank 1: Increases the damage done by your Seals and Judgements by 0%.
Tier 3 · level 20, 10 points in the tree

Healing Light (3 ranks)
Rank 1: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.

Consecration (1 rank)Spell
Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.
[Talent not yet released] (2 ranks)Spell

Unyielding Faith (2 ranks)
Rank 1: Reduces the duration of Fear and Disorient effects on you by 30%.
Tier 4 · level 25, 15 points in the tree

Illumination (5 ranks)
Rank 1: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 0% chance to gain Mana equal to 50% of the base cost of the spell.

Improved Blessing of Wisdom (2 ranks)
Rank 1: Increases the effect of your Blessing of Wisdom spell by 10%.
Rank 2: Increases the effect of your Blessing of Wisdom spell by 20%.
Tier 5 · level 30, 20 points in the tree

Divine Favor (1 rank)Spell
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

Lasting Judgement (3 ranks)
Rank 1: Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.
Rank 2: Increases the duration of your Judgement of Light and Judgement of Wisdom by 20 sec.
Rank 3: Increases the duration of your Judgement of Light and Judgement of Wisdom by 30 sec.
Tier 6 · level 35, 25 points in the tree

Holy Power (5 ranks)
Rank 1: Increases the critical strike healing bonus of your Holy spells by 0%.
Tier 7 · level 40, 30 points in the tree

Holy Shock (1 rank)Spell
Blasts the target with Holy energy, causing 175 to 189 Holy damage to an enemy, or 150 to 162 healing to an ally.
Protection
Spells and abilities (20, 2 from talents)

Devotion Aura
Rank 7: Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Show all 7 ranks
Rank Level Cost Effect 1 1 – Gives 55 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 2 10 – Gives 160 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 3 20 – Gives 275 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 4 30 – Gives 390 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 5 40 – Gives 505 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 6 50 – Gives 620 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 7 60 – Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 
Swift Judgement
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.

Divine Protection
Rank 2: You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Show all 2 ranks
Rank Level Cost Effect 1 6 15 mana You are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. 2 18 35 mana You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. 
Hammer of Justice
Rank 4: Stuns the target for 6 sec.
Show all 4 ranks
Rank Level Cost Effect 1 8 30 mana Stuns the target for 3 sec. 2 24 50 mana Stuns the target for 4 sec. 3 40 75 mana Stuns the target for 5 sec. 4 54 100 mana Stuns the target for 6 sec. 
Blessing of Protection
Rank 3: A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Show all 3 ranks
Rank Level Cost Effect 1 10 25 mana A targeted party member is protected from all physical attacks for 6 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. 2 24 45 mana A targeted party member is protected from all physical attacks for 8 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. 3 38 7% of base mana A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. 
Righteous Fury
Increases all threat generated by 33%, and all threat generated by your Holy attacks by an additional 90%. Lasts 30 min.

Seal of Fury
Rank 7: Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 146 to 160 Holy damage to an enemy and taunts the target to attack you for 3 sec.
Show all 7 ranks
Rank Level Cost Effect 1 10 40 mana Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 22 to 24 Holy damage to an enemy and taunts the target to attack you for 3 sec. 2 18 60 mana Fills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 35 to 39 Holy damage to an enemy and taunts the target to attack you for 3 sec. 3 26 90 mana Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 51 to 57 Holy damage to an enemy and taunts the target to attack you for 3 sec. 4 34 120 mana Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 70 to 78 Holy damage to an enemy and taunts the target to attack you for 3 sec. 5 42 140 mana Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 91 to 101 Holy damage to an enemy and taunts the target to attack you for 3 sec. 6 50 170 mana Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 118 to 128 Holy damage to an enemy and taunts the target to attack you for 3 sec. 7 58 200 mana Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 146 to 160 Holy damage to an enemy and taunts the target to attack you for 3 sec. 
Blessing of Freedom
Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.

Blessing of KingsTalent
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.

Concentration Aura
Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Seal of Justice
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Shadow Resistance Aura
Rank 3: Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Show all 3 ranks
Rank Level Cost Effect 1 28 – Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 2 40 – Gives 45 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 3 52 – Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 
Divine Intervention
The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.

Frost Resistance Aura
Rank 3: Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Show all 3 ranks
Rank Level Cost Effect 1 32 – Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 2 44 – Gives 45 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 3 56 – Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 
Divine Shield
Rank 2: Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Show all 2 ranks
Rank Level Cost Effect 1 34 75 mana Protects the paladin from all damage and spells for 10 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. 2 50 110 mana Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. 
Fire Resistance Aura
Rank 3: Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Show all 3 ranks
Rank Level Cost Effect 1 36 – Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 2 48 – Gives 45 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 3 60 – Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. 
Hammer of the Righteous
Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.

Holy ShieldTalent
Rank 4: Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Show all 4 ranks
Rank Level Cost Effect 1 40 100 mana Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges. 2 40 150 mana Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. 3 50 195 mana Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. 4 60 240 mana Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges. 
Blessing of Sacrifice
Rank 2: Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
Show all 2 ranks
Rank Level Cost Effect 1 46 80 mana Places a Blessing on the party member, transfering 45 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time. 2 54 100 mana Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time. 
Greater Blessing of Kings
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Talent tree (15 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Improved Devotion Aura (5 ranks)
Rank 1: Increases the armor bonus of your Devotion Aura by 5%, and increases all healing received by party members affected by your Auras by 2%.

Redoubt (5 ranks)
Rank 1: Damaging melee attacks against you have a 10% chance to increase your chance to block by 0%. Lasts 10 sec or 5 blocks.
Tier 2 · level 15, 5 points in the tree

Precision (3 ranks)
Rank 1: Improves your chance to hit by 1%.

Guardian's Favor (2 ranks)
Rank 1: Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.

Toughness (5 ranks)
Rank 1: Increases your armor value from items by 2%.
Tier 3 · level 20, 10 points in the tree

Blessing of Kings (1 rank)Spell
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.

Improved Righteous Fury (3 ranks)
Rank 1: While Righteous Fury is active, all damage taken is reduced by 6%.

Shield Specialization (3 ranks)
Rank 1: Increases the amount of damage absorbed by your shield by 10%.
Rank 2: Increases the amount of damage absorbed by your shield by 20%.
Rank 3: Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every X sec.

Anticipation (5 ranks)
Rank 1: Increases your Defense Skill by 20.
Tier 4 · level 25, 15 points in the tree

Improved Hammer of Justice (3 ranks)
Rank 1: Decreases the cooldown of your Hammer of Justice spell by 5 sec.

Improved Concentration Aura (3 ranks)
Rank 1: Increases the effect of your Concentration Aura by an additional 15%, and your Concentration Aura also reduces the duration of Silence and Interrupt effects on your party members by 30%.
Tier 5 · level 30, 20 points in the tree
[Talent not yet released] (1 rank)Spell

Reckoning (5 ranks)
Rank 1: Gives you a 0% chance after Blocking and a 0% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every X sec.
Tier 6 · level 35, 25 points in the tree

One-Handed Weapon Specialization (5 ranks)
Rank 1: Increases the damage you deal with one-handed melee weapons by 2%.
Tier 7 · level 40, 30 points in the tree

Holy Shield (1 rank)Spell
Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Retribution
Spells and abilities (8, 2 from talents)

Blessing of Might
Rank 7: Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Show all 7 ranks
Rank Level Cost Effect 1 4 20 mana Places a Blessing on the friendly target, increasing melee attack power by 14 for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 2 12 30 mana Places a Blessing on the friendly target, increasing melee attack power by 25 for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 3 22 45 mana Places a Blessing on the friendly target, increasing melee attack power by 40 for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 4 32 60 mana Places a Blessing on the friendly target, increasing melee attack power by 61 for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 5 42 85 mana Places a Blessing on the friendly target, increasing melee attack power by 83 for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 6 52 110 mana Places a Blessing on the friendly target, increasing melee attack power by 112 for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 7 60 130 mana Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 
Judgement
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.

Holy Strike
Rank 8: An instant strike that causes 50% weapon damage plus an additional 81 to 105 as Holy damage.
Show all 8 ranks
Rank Level Cost Effect 1 6 5 mana An instant strike that causes 25% weapon damage plus an additional 11 to 14 as Holy damage. 2 12 9 mana An instant strike that causes 29% weapon damage plus an additional 15 to 19 as Holy damage. 3 20 12 mana An instant strike that causes 32% weapon damage plus an additional 17 to 21 as Holy damage. 4 28 14 mana An instant strike that causes 36% weapon damage plus an additional 21 to 27 as Holy damage. 5 36 16 mana An instant strike that causes 39% weapon damage plus an additional 27 to 35 as Holy damage. 6 44 17 mana An instant strike that causes 43% weapon damage plus an additional 46 to 60 as Holy damage. 7 52 19 mana An instant strike that causes 46% weapon damage plus an additional 60 to 77 as Holy damage. 8 60 20 mana An instant strike that causes 50% weapon damage plus an additional 81 to 105 as Holy damage. 
Seal of the Crusader
Rank 6: Fills the Paladin with the spirit of a crusader for 30 sec, granting 306 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Show all 6 ranks
Rank Level Cost Effect 1 6 25 mana Fills the Paladin with the spirit of a crusader for 30 sec, granting 31 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 23. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 2 12 40 mana Fills the Paladin with the spirit of a crusader for 30 sec, granting 51 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 35. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 3 22 65 mana Fills the Paladin with the spirit of a crusader for 30 sec, granting 94 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 58. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 4 32 90 mana Fills the Paladin with the spirit of a crusader for 30 sec, granting 145 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 92. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 5 42 125 mana Fills the Paladin with the spirit of a crusader for 30 sec, granting 221 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 127. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 6 52 160 mana Fills the Paladin with the spirit of a crusader for 30 sec, granting 306 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. 
Retribution Aura
Rank 5: Causes 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Show all 5 ranks
Rank Level Cost Effect 1 16 – Causes 5 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time. 2 26 – Causes 8 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time. 3 36 – Causes 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time. 4 46 – Causes 16 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time. 5 56 – Causes 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time. 
Seal of CommandTalent
Rank 5: Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 178 Holy damage, 339 to 373 if the target is stunned or incapacitated.
Show all 5 ranks
Rank Level Cost Effect 1 20 65 mana Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 48.5 Holy damage, 93 to 101 if the target is stunned or incapacitated. 2 30 110 mana Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 76.5 Holy damage, 146 to 160 if the target is stunned or incapacitated. 3 40 140 mana Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 107 Holy damage, 204 to 224 if the target is stunned or incapacitated. 4 50 180 mana Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 137 Holy damage, 261 to 287 if the target is stunned or incapacitated. 5 60 210 mana Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 178 Holy damage, 339 to 373 if the target is stunned or incapacitated. 
RepentanceTalent
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

Greater Blessing of Might
Rank 2: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Show all 2 ranks
Rank Level Cost Effect 1 52 220 mana Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 112 for 1 hr. Players may only have one Blessing on them per Paladin at any one time. 2 60 260 mana Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Talent tree (15 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Improved Blessing of Might (5 ranks)
Rank 1: Increases the melee attack power bonus of your Blessing of Might by 4%.
Rank 2: Increases the melee attack power bonus of your Blessing of Might by 8%.
Rank 3: Increases the melee attack power bonus of your Blessing of Might by 12%.
Rank 4: Increases the melee attack power bonus of your Blessing of Might by 16%.
Rank 5: Increases the melee attack power bonus of your Blessing of Might by 20%.

Benediction (5 ranks)
Rank 1: Reduces the Mana cost of all instant cast spells and abilities by 10%.
Tier 2 · level 15, 5 points in the tree

Improved Judgement (2 ranks)
Rank 1: Decreases the cooldown of your Judgement ability by 1 sec.

Improved Seal of the Crusader (3 ranks)
Rank 1: Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.
Rank 2: Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 10%.
Rank 3: Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.

Deflection (5 ranks)
Rank 1: Increases your Parry chance by 1%.
Tier 3 · level 20, 10 points in the tree

Vindication (3 ranks)
Rank 1: Gives your damaging melee attacks a chance to reduce the target's Attack Power by 0 for 30 sec.

Conviction (5 ranks)
Rank 1: Improves your chance to get a critical strike with all spells and attacks by 5%.

Seal of Command (1 rank)Spell
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 48.5 Holy damage, 93 to 101 if the target is stunned or incapacitated.

Pursuit of Justice (2 ranks)
Rank 1: Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
Tier 4 · level 25, 15 points in the tree

Eye for an Eye (2 ranks)
Rank 1: All critical strikes against you cause 15% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

Improved Retribution Aura (2 ranks)
Rank 1: Increases the damage done by your Retribution Aura by 25%.
Rank 2: Increases the damage done by your Retribution Aura by 50%.
Tier 5 · level 30, 20 points in the tree

Two-Handed Weapon Specialization (3 ranks)
Rank 1: Increases the physical damage you deal by 2%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.

Sanctity Aura (1 rank)Spell
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
Tier 6 · level 35, 25 points in the tree

Vengeance (5 ranks)
Rank 1: Increases your Physical and Holy damage dealt by 5% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
Tier 7 · level 40, 30 points in the tree

Repentance (1 rank)Spell
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Data read from the game files thanks to wago.tools, version 1.60.1.70755. Base values, at the level each rank is learned, without gear bonuses; “X” depends on your attack power or weapon. Forever only publishes the first rank of most talents so far: further ranks will appear here as soon as a game version includes them. Some spells in the files may not be active at Forever's launch. Names, texts and icons: © Blizzard Entertainment.
