Playable races and leveling guides
Each race starts in its own zone: pick yours for the druid guide from 1 to 60.
Spells and talents by specialisation
Each tab lists the spells learned from the druid trainer, by school, then the talent tree of that specialisation. To spend your points, open the talent calculator.
Balance
Spells and abilities (14, 3 from talents)

Wrath
Rank 8: Causes 86 to 96 Nature damage to the target.
Show all 8 ranks
Rank Level Cost Effect 1 1 10 mana Causes 14 to 16 Nature damage to the target. 2 6 20 mana Causes 19 to 23 Nature damage to the target. 3 14 40 mana Causes 27 to 33 Nature damage to the target. 4 22 50 mana Causes 34 to 40 Nature damage to the target. 5 30 70 mana Causes 42 to 48 Nature damage to the target. 6 38 80 mana Causes 51 to 57 Nature damage to the target. 7 46 100 mana Causes 64 to 72 Nature damage to the target. 8 54 120 mana Causes 86 to 96 Nature damage to the target. 
Moonfire
Rank 10: Burns the enemy for 124 to 146 Arcane damage and then an additional 240 Arcane damage over 12 sec.
Show all 10 ranks
Rank Level Cost Effect 1 4 25 mana Burns the enemy for 7 to 9 Arcane damage and then an additional 12 Arcane damage over 9 sec. 2 10 50 mana Burns the enemy for 11 to 15 Arcane damage and then an additional 24 Arcane damage over 12 sec. 3 16 75 mana Burns the enemy for 20 to 24 Arcane damage and then an additional 36 Arcane damage over 12 sec. 4 22 105 mana Burns the enemy for 29 to 35 Arcane damage and then an additional 52 Arcane damage over 12 sec. 5 28 150 mana Burns the enemy for 43 to 51 Arcane damage and then an additional 76 Arcane damage over 12 sec. 6 34 190 mana Burns the enemy for 54 to 64 Arcane damage and then an additional 92 Arcane damage over 12 sec. 7 40 235 mana Burns the enemy for 67 to 79 Arcane damage and then an additional 124 Arcane damage over 12 sec. 8 46 280 mana Burns the enemy for 83 to 99 Arcane damage and then an additional 156 Arcane damage over 12 sec. 9 52 325 mana Burns the enemy for 102 to 120 Arcane damage and then an additional 196 Arcane damage over 12 sec. 10 58 375 mana Burns the enemy for 124 to 146 Arcane damage and then an additional 240 Arcane damage over 12 sec. 
Thorns
Rank 6: Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min.
Show all 6 ranks
Rank Level Cost Effect 1 6 35 mana Thorns sprout from the friendly target causing 3 Nature damage to attackers when hit. Lasts 10 min. 2 14 60 mana Thorns sprout from the friendly target causing 6 Nature damage to attackers when hit. Lasts 10 min. 3 24 105 mana Thorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 min. 4 34 170 mana Thorns sprout from the friendly target causing 12 Nature damage to attackers when hit. Lasts 10 min. 5 44 240 mana Thorns sprout from the friendly target causing 15 Nature damage to attackers when hit. Lasts 10 min. 6 54 320 mana Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min. 
Entangling Roots
Rank 6: Roots the target in place and causes 234 Nature damage over 27 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Show all 6 ranks
Rank Level Cost Effect 1 8 50 mana Roots the target in place and causes 20 Nature damage over 12 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time. 2 18 65 mana Roots the target in place and causes 45 Nature damage over 15 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time. 3 28 80 mana Roots the target in place and causes 72 Nature damage over 18 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time. 4 38 95 mana Roots the target in place and causes 112 Nature damage over 21 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time. 5 48 110 mana Roots the target in place and causes 168 Nature damage over 24 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time. 6 58 125 mana Roots the target in place and causes 234 Nature damage over 27 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time. 
Nature's GraspTalent
Rank 6: The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 6). Castable while shapeshifted. Lasts 45 sec.
Show all 6 ranks
Rank Level Cost Effect 1 10 50 mana The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 1). Castable while shapeshifted. Lasts 45 sec. 2 18 65 mana The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 2). Castable while shapeshifted. Lasts 45 sec. 3 28 80 mana The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 3). Castable while shapeshifted. Lasts 45 sec. 4 38 95 mana The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 4). Castable while shapeshifted. Lasts 45 sec. 5 48 110 mana The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 5). Castable while shapeshifted. Lasts 45 sec. 6 58 125 mana The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 6). Castable while shapeshifted. Lasts 45 sec. 
Teleport: Moonglade
Teleports the caster to the Moonglade.

Faerie Fire
Rank 4: Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.
Show all 4 ranks
Rank Level Cost Effect 1 18 55 mana Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible. 2 30 75 mana Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible. 3 42 95 mana Decrease the armor of the target by 395 for 40 sec. While affected, the target cannot stealth or turn invisible. 4 54 115 mana Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible. 
Hibernate
Rank 3: Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Show all 3 ranks
Rank Level Cost Effect 1 18 90 mana Forces the enemy target to sleep for up to 20 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. 2 38 120 mana Forces the enemy target to sleep for up to 30 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. 3 58 150 mana Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin. 
Insect SwarmTalent
Rank 5: The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 186 Nature damage over 12 sec.
Show all 5 ranks
Rank Level Cost Effect 1 20 45 mana The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec. 2 30 85 mana The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 90 Nature damage over 12 sec. 3 40 100 mana The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 120 Nature damage over 12 sec. 4 50 140 mana The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 150 Nature damage over 12 sec. 5 60 160 mana The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 186 Nature damage over 12 sec. 
Starfire
Rank 7: Causes 350 to 412 Arcane damage to the target.
Show all 7 ranks
Rank Level Cost Effect 1 20 95 mana Causes 73 to 89 Arcane damage to the target. 2 26 135 mana Causes 99 to 121 Arcane damage to the target. 3 34 180 mana Causes 131 to 157 Arcane damage to the target. 4 42 230 mana Causes 181 to 215 Arcane damage to the target. 5 50 275 mana Causes 244 to 288 Arcane damage to the target. 6 58 315 mana Causes 309 to 365 Arcane damage to the target. 7 60 340 mana Causes 350 to 412 Arcane damage to the target. 
Soothe Animal
Rank 3: Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 70 or lower. Lasts 15 sec.
Show all 3 ranks
Rank Level Cost Effect 1 22 50 mana Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 40 or lower. Lasts 15 sec. 2 38 75 mana Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 55 or lower. Lasts 15 sec. 3 54 100 mana Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 70 or lower. Lasts 15 sec. 
Hurricane
Rank 3: Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Show all 3 ranks
Rank Level Cost Effect 1 40 880 mana Creates a violent storm in the target area causing 68 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell. 2 50 1,180 mana Creates a violent storm in the target area causing 98 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell. 3 60 1,495 mana Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell. 
Moonkin FormTalent
Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Barkskin
Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec.
Talent tree (16 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Improved Wrath (5 ranks)
Rank 1: Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 50%.

Nature's Grasp (1 rank)Spell
The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 1). Castable while shapeshifted. Lasts 45 sec.

Overgrowth (4 ranks)
Rank 1: Increases the maximum number of targets you may have affected by Entangling Roots by 2.
Tier 2 · level 15, 5 points in the tree

Improved Entangling Roots (3 ranks)
Rank 1: Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.

Improved Moonfire (5 ranks)
Rank 1: Increases the damage and critical strike chance of your Moonfire spell by 2%.

Natural Weapons (5 ranks)
Rank 1: Increases the damage you deal with physical attacks in all forms by 2%.
Rank 2: Increases the damage you deal with physical attacks in all forms by 4%.
Rank 3: Increases the damage you deal with physical attacks in all forms by 6%.
Rank 4: Increases the damage you deal with physical attacks in all forms by 8%.
Rank 5: Increases the damage you deal with physical attacks in all forms by 10%.

Natural Shapeshifter (3 ranks)
Rank 1: Reduces the mana cost of all shapeshifting by 10%.
Tier 3 · level 20, 10 points in the tree

Improved Thorns (3 ranks)
Rank 1: Increases damage caused by your Thorns spell by 25%.
Rank 2: Increases damage caused by your Thorns spell by 50%.
Rank 3: Increases damage caused by your Thorns spell by 75%.

Omen of Clarity (1 rank)
Your spells and attacks have a chance to grant you Clearcasting, reducing the Mana, Rage, or Energy cost of your next damage or healing spell or offensive ability by 100%. Clearcasting is not consumed by Wrath or by spells or abilities that cost no resources.

Nature's Reach (2 ranks)
Rank 1: Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
Tier 4 · level 25, 15 points in the tree

Vengeance (5 ranks)
Rank 1: Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.

Improved Starfire (5 ranks)
Rank 1: Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
Tier 5 · level 30, 20 points in the tree

Nature's Grace (1 rank)
All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.

Moonglow (3 ranks)
Rank 1: Reduces the Mana cost of your damaging spells by 25%.
Tier 6 · level 35, 25 points in the tree

Moonfury (5 ranks)
Rank 1: Increases the damage done by your Arcane and Nature spells by 2%.
Tier 7 · level 40, 30 points in the tree

Moonkin Form (1 rank)Spell
Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Feral Combat
Spells and abilities (27)

Bear Form
Shapeshift into Bear Form, increasing Attack Power by 30, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Demoralizing Roar
Rank 5: The druid roars, decreasing nearby enemies' melee attack power by 193. Lasts 30 sec.
Show all 5 ranks
Rank Level Cost Effect 1 10 10 rage The druid roars, decreasing nearby enemies' melee attack power by 46. Lasts 30 sec. 2 20 10 rage The druid roars, decreasing nearby enemies' melee attack power by 74. Lasts 30 sec. 3 32 10 rage The druid roars, decreasing nearby enemies' melee attack power by 95. Lasts 30 sec. 4 42 10 rage The druid roars, decreasing nearby enemies' melee attack power by 144. Lasts 30 sec. 5 52 10 rage The druid roars, decreasing nearby enemies' melee attack power by 193. Lasts 30 sec. 
Growl
Taunts the target to attack you, but has no effect if the target is already attacking you.

Maul
Rank 7: Increases the druid's next attack by 128 damage.
Show all 7 ranks
Rank Level Cost Effect 1 10 15 rage Increases the druid's next attack by 18 damage. 2 18 15 rage Increases the druid's next attack by 27 damage. 3 26 15 rage Increases the druid's next attack by 37 damage. 4 34 15 rage Increases the druid's next attack by 49 damage. 5 42 15 rage Increases the druid's next attack by 71 damage. 6 50 15 rage Increases the druid's next attack by 101 damage. 7 58 15 rage Increases the druid's next attack by 128 damage. 
Enrage
Instantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.

Bash
Rank 3: Stuns the target for 4 sec.
Show all 3 ranks
Rank Level Cost Effect 1 14 10 rage Stuns the target for 2 sec. 2 30 10 rage Stuns the target for 3 sec. 3 46 10 rage Stuns the target for 4 sec. 
Aquatic Form
Shapeshift into Aquatic Form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Swipe
Rank 5: Swipe 3 nearby enemies, inflicting 83 damage.
Show all 5 ranks
Rank Level Cost Effect 1 16 20 rage Swipe 3 nearby enemies, inflicting 18 damage. 2 24 20 rage Swipe 3 nearby enemies, inflicting 25 damage. 3 34 20 rage Swipe 3 nearby enemies, inflicting 36 damage. 4 44 20 rage Swipe 3 nearby enemies, inflicting 60 damage. 5 54 20 rage Swipe 3 nearby enemies, inflicting 83 damage. 
Cat Form
Shapeshift into Cat Form, increasing Attack Power by 12 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Claw
Rank 5: Claw the enemy for 110% normal damage plus 115. Awards 1 combo point.
Show all 5 ranks
Rank Level Cost Effect 1 20 45 energy Claw the enemy for 110% normal damage plus 27. Awards 1 combo point. 2 28 45 energy Claw the enemy for 110% normal damage plus 39. Awards 1 combo point. 3 38 45 energy Claw the enemy for 110% normal damage plus 57. Awards 1 combo point. 4 48 45 energy Claw the enemy for 110% normal damage plus 88. Awards 1 combo point. 5 58 45 energy Claw the enemy for 110% normal damage plus 115. Awards 1 combo point. 
Feral Charge
|CFFFF2020Requires Bear Form, Dire Bear Form|R Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.

Prowl
Rank 3: Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until cancelled.
Show all 3 ranks
Rank Level Cost Effect 1 20 – Allows the Druid to prowl around, but reduces your movement speed by 40%. Lasts until cancelled. 2 40 – Allows the Druid to prowl around, but reduces your movement speed by 35%. Lasts until cancelled. 3 60 – Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until cancelled. 
Rip
Rank 6: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.
Show all 6 ranks
Rank Level Cost Effect 1 20 30 energy Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44 damage over 12 sec. 2 points: 71 damage over 12 sec. 3 points: 97 damage over 12 sec. 4 points: 124 damage over 12 sec. 5 points: 150 damage over 12 sec. 2 28 30 energy Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67 damage over 12 sec. 2 points: 110 damage over 12 sec. 3 points: 154 damage over 12 sec. 4 points: 197 damage over 12 sec. 5 points: 240 damage over 12 sec. 3 36 30 energy Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec. 4 44 30 energy Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124 damage over 12 sec. 2 points: 200 damage over 12 sec. 3 points: 277 damage over 12 sec. 4 points: 353 damage over 12 sec. 5 points: 429 damage over 12 sec. 5 52 30 energy Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175 damage over 12 sec. 2 points: 284 damage over 12 sec. 3 points: 394 damage over 12 sec. 4 points: 503 damage over 12 sec. 5 points: 612 damage over 12 sec. 6 60 30 energy Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec. 
Shred
Rank 5: Shred the target, causing 155% damage plus 80 to the target. Must be behind the target. Awards 1 combo point.
Show all 5 ranks
Rank Level Cost Effect 1 20 60 energy Shred the target, causing 155% damage plus 22 to the target. Must be behind the target. Awards 1 combo point. 2 30 60 energy Shred the target, causing 155% damage plus 32 to the target. Must be behind the target. Awards 1 combo point. 3 38 60 energy Shred the target, causing 155% damage plus 44 to the target. Must be behind the target. Awards 1 combo point. 4 46 60 energy Shred the target, causing 155% damage plus 64 to the target. Must be behind the target. Awards 1 combo point. 5 54 60 energy Shred the target, causing 155% damage plus 80 to the target. Must be behind the target. Awards 1 combo point. 
Ferocious Bite
Rank 6: Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage
Show all 6 ranks
Rank Level Cost Effect 1 24 35 energy Finishing move that causes damage per combo point and converts each extra point of energy into 0.6 additional damage. Damage is increased by your Attack Power. 1 point : 33-43 damage 2 points: 57-67 damage 3 points: 81-91 damage 4 points: 105-115 damage 5 points: 129-139 damage 2 32 35 energy Finishing move that causes damage per combo point and converts each extra point of energy into 1 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage 3 40 35 energy Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damage 4 48 35 energy Finishing move that causes damage per combo point and converts each extra point of energy into 2 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage 5 56 35 energy Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damage 6 60 35 energy Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage 
Rake
Rank 4: Rake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo point.
Show all 4 ranks
Rank Level Cost Effect 1 24 40 energy Rake the target for 23 damage and an additional 48 damage over 9 sec. Awards 1 combo point. 2 34 40 energy Rake the target for 31 damage and an additional 63 damage over 9 sec. Awards 1 combo point. 3 44 40 energy Rake the target for 45 damage and an additional 78 damage over 9 sec. Awards 1 combo point. 4 54 40 energy Rake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo point. 
Lacerate
Rank 5: Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Show all 5 ranks
Rank Level Cost Effect 1 25 15 rage Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. 2 34 15 rage Lacerates the enemy target, making them bleed for 30 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. 3 42 15 rage Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. 4 50 15 rage Lacerates the enemy target, making them bleed for 60 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. 5 58 15 rage Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. 
Dash
Rank 2: Increases movement speed by 60% for 15 sec. Does not break prowling.
Show all 2 ranks
Rank Level Cost Effect 1 26 – Increases movement speed by 50% for 15 sec. Does not break prowling. 2 46 – Increases movement speed by 60% for 15 sec. Does not break prowling. 
Challenging Roar
Forces all nearby enemies to focus attacks on you for 6 sec.

Cower
Rank 3: Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.
Show all 3 ranks
Rank Level Cost Effect 1 28 20 energy Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you. 2 40 20 energy Cower, causing no damage but lowering your threat a medium amount, making the enemy less likely to attack you. 3 52 20 energy Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you. 
Travel Form
Shapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Ravage
Rank 4: Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo point.
Show all 4 ranks
Rank Level Cost Effect 1 32 60 energy Ravage the target, causing 350% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo point. 2 42 60 energy Ravage the target, causing 350% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo point. 3 50 60 energy Ravage the target, causing 350% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo point. 4 58 60 energy Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo point. 
Track Humanoids
Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time.

Frenzied Regeneration
Converts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health.

Pounce
Rank 3: Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.
Show all 3 ranks
Rank Level Cost Effect 1 36 50 energy Pounce, stunning the target for 2 sec and causing 90 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point. 2 46 50 energy Pounce, stunning the target for 2 sec and causing 120 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point. 3 56 50 energy Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point. 
Dire Bear Form
Shapeshift into Dire Bear Form, increasing Attack Power by 120, Armor contribution from items by 360%, and Health by 600. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Primal Bite
Rank 3: Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.
Show all 3 ranks
Rank Level Cost Effect 1 40 20 rage Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat. 2 50 20 rage Bite the target, dealing 100% normal damage plus 62 and generating a high amount of threat. 3 60 20 rage Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.
Talent tree (16 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Ferocity (5 ranks)
Rank 1: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.

Feral Aggression (5 ranks)
Rank 1: Increases the Attack Power reduction of your Demoralizing Roar by 8% and the damage caused by your Ferocious Bite by 3%.
Rank 2: Increases the Attack Power reduction of your Demoralizing Roar by 16% and the damage caused by your Ferocious Bite by 6%.
Rank 3: Increases the Attack Power reduction of your Demoralizing Roar by 24% and the damage caused by your Ferocious Bite by 9%.
Rank 4: Increases the Attack Power reduction of your Demoralizing Roar by 32% and the damage caused by your Ferocious Bite by 12%.
Rank 5: Increases the Attack Power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%.
Tier 2 · level 15, 5 points in the tree

Feral Instinct (5 ranks)
Rank 1: Increases damage done by your Swipe ability by 3% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.

Brutal Impact (2 ranks)
Rank 1: Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 30 sec.

Thick Hide (5 ranks)
Rank 1: While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 1 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Tier 3 · level 20, 10 points in the tree

Feral Swiftness (2 ranks)
Rank 1: Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.

Feral Charge (Bear) (1 rank)Spell
Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.

Sharpened Claws (3 ranks)
Rank 1: Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 2%.
Tier 4 · level 25, 15 points in the tree

Shredding Attacks (2 ranks)
Rank 1: Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 6.
Rank 2: Reduces the Energy cost of your Shred ability by 12.

Predatory Strikes (3 ranks)
Rank 1: Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
[Talent not yet released] (2 ranks)Spell

Blood Frenzy (2 ranks)
Rank 1: Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 0% chance to add an additional Combo Point.
Tier 5 · level 30, 20 points in the tree

Savage Fury (2 ranks)
Rank 1: Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 20%.
[Talent not yet released] (1 rank)Spell
Tier 6 · level 35, 25 points in the tree

Heart of the Wild (5 ranks)
Rank 1: Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
Tier 7 · level 40, 30 points in the tree

Leader of the Pack (1 rank)
While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
Restoration
Spells and abilities (15, 2 from talents)

Healing Touch
Rank 11: Heals a friendly target for 2,139 to 2,525.
Show all 11 ranks
Rank Level Cost Effect 1 1 25 mana Heals a friendly target for 37 to 51. 2 8 55 mana Heals a friendly target for 88 to 112. 3 14 110 mana Heals a friendly target for 179 to 223. 4 20 190 mana Heals a friendly target for 325 to 399. 5 26 280 mana Heals a friendly target for 493 to 599. 6 32 350 mana Heals a friendly target for 641 to 773. 7 38 425 mana Heals a friendly target for 818 to 978. 8 44 520 mana Heals a friendly target for 1,071 to 1,275. 9 50 630 mana Heals a friendly target for 1,388 to 1,644. 10 56 755 mana Heals a friendly target for 1,762 to 2,078. 11 60 840 mana Heals a friendly target for 2,139 to 2,525. 
Mark of the Wild
Rank 7: Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 1 hr.
Show all 7 ranks
Rank Level Cost Effect 1 1 20 mana Increases the friendly target's armor by 34 for 1 hr. 2 10 50 mana Increases the friendly target's armor by 88 and all attributes by 3 for 1 hr. 3 20 100 mana Increases the friendly target's armor by 142 and all attributes by 5 for 1 hr. 4 30 160 mana Increases the friendly target's armor by 203, all attributes by 8 and all resistances by 7 for 1 hr. 5 40 240 mana Increases the friendly target's armor by 263, all attributes by 11 and all resistances by 14 for 1 hr. 6 50 340 mana Increases the friendly target's armor by 324, all attributes by 14 and all resistances by 20 for 1 hr. 7 60 445 mana Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 1 hr. 
Rejuvenation
Rank 11: Heals the target for 776 over 12 sec.
Show all 11 ranks
Rank Level Cost Effect 1 4 25 mana Heals the target for 32 over 12 sec. 2 10 40 mana Heals the target for 48 over 12 sec. 3 16 75 mana Heals the target for 92 over 12 sec. 4 22 105 mana Heals the target for 128 over 12 sec. 5 28 135 mana Heals the target for 168 over 12 sec. 6 34 160 mana Heals the target for 204 over 12 sec. 7 40 195 mana Heals the target for 284 over 12 sec. 8 46 235 mana Heals the target for 376 over 12 sec. 9 52 280 mana Heals the target for 496 over 12 sec. 10 58 335 mana Heals the target for 644 over 12 sec. 11 60 360 mana Heals the target for 776 over 12 sec. 
Regrowth
Rank 9: Heals a friendly target for 965 to 1,077 and another 994 over 21 sec.
Show all 9 ranks
Rank Level Cost Effect 1 12 70 mana Heals a friendly target for 80 to 94 and another 91 over 21 sec. 2 18 125 mana Heals a friendly target for 153 to 175 and another 154 over 21 sec. 3 24 170 mana Heals a friendly target for 219 to 251 and another 224 over 21 sec. 4 30 210 mana Heals a friendly target for 292 to 330 and another 294 over 21 sec. 5 36 250 mana Heals a friendly target for 370 to 418 and another 364 over 21 sec. 6 42 305 mana Heals a friendly target for 474 to 534 and another 476 over 21 sec. 7 48 370 mana Heals a friendly target for 608 to 682 and another 616 over 21 sec. 8 54 445 mana Heals a friendly target for 771 to 863 and another 791 over 21 sec. 9 60 525 mana Heals a friendly target for 965 to 1,077 and another 994 over 21 sec. 
Revive
Rank 5: Brings a dead player back to life with 750 health and 1,000 mana. Cannot be cast when in combat.
Show all 5 ranks
Rank Level Cost Effect 1 12 75% of base mana Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat. 2 24 75% of base mana Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat. 3 36 75% of base mana Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat. 4 48 75% of base mana Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat. 5 60 75% of base mana Brings a dead player back to life with 750 health and 1,000 mana. Cannot be cast when in combat. 
Cure Poison
Cures 1 poison effect on the target.

Rebirth
Rank 5: Returns the spirit to the body, restoring a dead target to life with 2,200 health and 2,800 mana.
Show all 5 ranks
Rank Level Cost Effect 1 20 85% of base mana Returns the spirit to the body, restoring a dead target to life with 400 health and 700 mana. 2 30 85% of base mana Returns the spirit to the body, restoring a dead target to life with 750 health and 1,200 mana. 3 40 85% of base mana Returns the spirit to the body, restoring a dead target to life with 1,100 health and 1,700 mana. 4 50 85% of base mana Returns the spirit to the body, restoring a dead target to life with 1,600 health and 2,200 mana. 5 60 85% of base mana Returns the spirit to the body, restoring a dead target to life with 2,200 health and 2,800 mana. 
Remove Curse
Dispels 1 Curse or Bane from a friendly target.

Abolish Poison
Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.

Nature's SwiftnessTalent
When activated, your next Nature spell becomes an instant cast spell.

Tranquility
Rank 4: Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec. Druid must channel to maintain the spell.
Show all 4 ranks
Rank Level Cost Effect 1 30 375 mana Regenerates all nearby party members within 20 yards for 87 every 2 sec for 10 sec. Druid must channel to maintain the spell. 2 40 505 mana Regenerates all nearby party members within 20 yards for 129 every 2 sec for 10 sec. Druid must channel to maintain the spell. 3 50 695 mana Regenerates all nearby party members within 20 yards for 196 every 2 sec for 10 sec. Druid must channel to maintain the spell. 4 60 925 mana Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec. Druid must channel to maintain the spell. 
Innervate
Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec.

SwiftmendTalent
Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.

Wild Growth
Rank 3: Heals the target and their party for 679 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Show all 3 ranks
Rank Level Cost Effect 1 40 550 mana Heals the target and their party for 280 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. 2 50 755 mana Heals the target and their party for 420 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. 3 60 1,050 mana Heals the target and their party for 679 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. 
Gift of the Wild
Rank 2: Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 1 hr.
Show all 2 ranks
Rank Level Cost Effect 1 50 900 mana Gives the Gift of the Wild to all party and raid members, increasing armor by 324, all attributes by 14 and all resistances by 20 for 1 hr. 2 60 1,200 mana Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 1 hr.
Talent tree (15 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Improved Mark of the Wild (5 ranks)
Rank 1: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 7%.
Rank 2: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 14%.
Rank 3: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 21%.
Rank 4: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 28%.
Rank 5: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.

Furor (5 ranks)
Rank 1: Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.
Tier 2 · level 15, 5 points in the tree

Naturalist (5 ranks)
Rank 1: Reduces the cast time of your Healing Touch and Wild Growth spells by 0.1 sec and increases all damage you deal by 100%.

Nature's Focus (5 ranks)
Rank 1: Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.

Improved Enrage (2 ranks)
Rank 1: The Enrage ability now instantly generates 5 Rage.
Rank 2: The Enrage ability now instantly generates 10 Rage.
Tier 3 · level 20, 10 points in the tree

Reflection (3 ranks)
Rank 1: Allows 50% of your Mana regeneration to continue while casting.

Insect Swarm (1 rank)Spell
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.

Subtlety (5 ranks)
Rank 1: Reduces the threat generated by your Nature and Arcane spells by 30%.
Tier 4 · level 25, 15 points in the tree

Tranquil Spirit (5 ranks)
Rank 1: Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.

Improved Rejuvenation (3 ranks)
Rank 1: Increases the effect of your Rejuvenation spell by 5%.
Tier 5 · level 30, 20 points in the tree

Nature's Swiftness (1 rank)Spell
When activated, your next Nature spell becomes an instant cast spell.

Gift of Nature (5 ranks)
Rank 1: Increases the effect of all your healing spells by 2%.

Improved Tranquility (2 ranks)
Rank 1: Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
Tier 6 · level 35, 25 points in the tree

Improved Regrowth (5 ranks)
Rank 1: Increases the critical effect chance of your Regrowth spell by 10%.
Tier 7 · level 40, 30 points in the tree

Swiftmend (1 rank)Spell
Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
Data read from the game files thanks to wago.tools, version 1.60.1.70755. Base values, at the level each rank is learned, without gear bonuses; “X” depends on your attack power or weapon. Forever only publishes the first rank of most talents so far: further ranks will appear here as soon as a game version includes them. Some spells in the files may not be active at Forever's launch. Names, texts and icons: © Blizzard Entertainment.
