Playable races and leveling guides
Each race starts in its own zone: pick yours for the warlock guide from 1 to 60.
Spells and talents by specialisation
Each tab lists the spells learned from the warlock trainer, by school, then the talent tree of that specialisation. To spend your points, open the talent calculator.
Affliction
Spells and abilities (16, 1 from talents)

Corruption
Rank 7: Corrupts the target, causing 438 Shadow damage over 18 sec.
Show all 7 ranks
Rank Level Cost Effect 1 4 35 mana Corrupts the target, causing 40 Shadow damage over 12 sec. 2 14 55 mana Corrupts the target, causing 65 Shadow damage over 15 sec. 3 24 100 mana Corrupts the target, causing 132 Shadow damage over 18 sec. 4 34 160 mana Corrupts the target, causing 168 Shadow damage over 18 sec. 5 44 225 mana Corrupts the target, causing 240 Shadow damage over 18 sec. 6 54 290 mana Corrupts the target, causing 342 Shadow damage over 18 sec. 7 60 340 mana Corrupts the target, causing 438 Shadow damage over 18 sec. 
Curse of Weakness
Rank 6: Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.
Show all 6 ranks
Rank Level Cost Effect 1 4 20 mana Physical damage caused by the target is reduced by 4 for 2 min. Only one Curse per Warlock can be active on any one target. 2 12 35 mana Physical damage caused by the target is reduced by 7 for 2 min. Only one Curse per Warlock can be active on any one target. 3 22 70 mana Physical damage caused by the target is reduced by 12 for 2 min. Only one Curse per Warlock can be active on any one target. 4 32 95 mana Physical damage caused by the target is reduced by 18 for 2 min. Only one Curse per Warlock can be active on any one target. 5 42 130 mana Physical damage caused by the target is reduced by 26 for 2 min. Only one Curse per Warlock can be active on any one target. 6 52 175 mana Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target. 
Life Tap
Rank 6: Converts 420 Health into 420 Mana for you. Spirit increases the amount converted.
Show all 6 ranks
Rank Level Cost Effect 1 6 – Converts 20 Health into 20 Mana for you. Spirit increases the amount converted. 2 16 – Converts 65 Health into 65 Mana for you. Spirit increases the amount converted. 3 26 – Converts 130 Health into 130 Mana for you. Spirit increases the amount converted. 4 36 – Converts 210 Health into 210 Mana for you. Spirit increases the amount converted. 5 46 – Converts 300 Health into 300 Mana for you. Spirit increases the amount converted. 6 56 – Converts 420 Health into 420 Mana for you. Spirit increases the amount converted. 
Bane of Agony
Rank 6: Afflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.
Show all 6 ranks
Rank Level Cost Effect 1 8 25 mana Afflicts the target with agony, causing 72 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target. 2 18 50 mana Afflicts the target with agony, causing 120 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target. 3 28 90 mana Afflicts the target with agony, causing 168 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target. 4 38 130 mana Afflicts the target with agony, causing 252 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target. 5 48 170 mana Afflicts the target with agony, causing 396 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target. 6 58 215 mana Afflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target. 
Fear
Rank 3: Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Show all 3 ranks
Rank Level Cost Effect 1 8 15% of base mana Strikes fear in the enemy, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time. 2 32 15% of base mana Strikes fear in the enemy, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time. 3 56 15% of base mana Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time. 
Drain Soul
Rank 4: Drains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.
Show all 4 ranks
Rank Level Cost Effect 1 10 55 mana Drains the soul of the target, causing 85 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells. 2 24 125 mana Drains the soul of the target, causing 170 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells. 3 38 210 mana Drains the soul of the target, causing 270 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells. 4 52 290 mana Drains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells. 
Curse of Recklessness
Rank 4: Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Show all 4 ranks
Rank Level Cost Effect 1 14 35 mana Curses the target with recklessness, reducing the target's armor by 175 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target. 2 28 60 mana Curses the target with recklessness, reducing the target's armor by 285 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target. 3 42 90 mana Curses the target with recklessness, reducing the target's armor by 395 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target. 4 56 115 mana Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target. 
Drain Life
Rank 6: Transfers 51 health every 1 second from the target to the caster. Lasts 5 sec.
Show all 6 ranks
Rank Level Cost Effect 1 14 55 mana Transfers 10 health every 1 second from the target to the caster. Lasts 5 sec. 2 22 85 mana Transfers 14 health every 1 second from the target to the caster. Lasts 5 sec. 3 30 135 mana Transfers 22 health every 1 second from the target to the caster. Lasts 5 sec. 4 38 185 mana Transfers 28 health every 1 second from the target to the caster. Lasts 5 sec. 5 46 240 mana Transfers 39 health every 1 second from the target to the caster. Lasts 5 sec. 6 54 300 mana Transfers 51 health every 1 second from the target to the caster. Lasts 5 sec. 
Curse of the Elements
Rank 4: Curses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.
Show all 4 ranks
Rank Level Cost Effect 1 20 50 mana Curses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target. 2 30 100 mana Curses the target for 5 min, reducing Magic resistances by 45 and increasing Magic damage taken by 6%. Only one Curse per Warlock can be active on any one target. 3 40 150 mana Curses the target for 5 min, reducing Magic resistances by 60 and increasing Magic damage taken by 8%. Only one Curse per Warlock can be active on any one target. 4 50 200 mana Curses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target. 
Drain Mana
Rank 4: Transfers 136 Mana every 1 sec from the target to the caster. Lasts 5 sec.
Show all 4 ranks
Rank Level Cost Effect 1 24 95 mana Transfers 42 Mana every 1 sec from the target to the caster. Lasts 5 sec. 2 34 155 mana Transfers 68 Mana every 1 sec from the target to the caster. Lasts 5 sec. 3 44 225 mana Transfers 99 Mana every 1 sec from the target to the caster. Lasts 5 sec. 4 54 310 mana Transfers 136 Mana every 1 sec from the target to the caster. Lasts 5 sec. 
Curse of Tongues
Rank 2: Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.
Show all 2 ranks
Rank Level Cost Effect 1 26 80 mana Forces the target to speak in Demonic, increasing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec. 2 50 110 mana Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec. 
Siphon LifeTalent
Rank 4: Transfers 41 health from the target to the caster every 3 sec. Lasts 30 sec.
Show all 4 ranks
Rank Level Cost Effect 1 30 150 mana Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec. 2 38 205 mana Transfers 19 health from the target to the caster every 3 sec. Lasts 30 sec. 3 48 285 mana Transfers 29 health from the target to the caster every 3 sec. Lasts 30 sec. 4 58 365 mana Transfers 41 health from the target to the caster every 3 sec. Lasts 30 sec. 
Howl of Terror
Rank 2: Howl, causing 5 enemies within 10 yds to flee in terror for 15 sec. Damage caused may interrupt the effect.
Show all 2 ranks
Rank Level Cost Effect 1 40 150 mana Howl, causing 5 enemies within 10 yds to flee in terror for 10 sec. Damage caused may interrupt the effect. 2 54 200 mana Howl, causing 5 enemies within 10 yds to flee in terror for 15 sec. Damage caused may interrupt the effect. 
Wrack
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.

Death Coil
Rank 3: Causes the enemy target to run in horror for 3 sec and causes 454 Shadow damage. The caster gains 100% of the damage caused in health.
Show all 3 ranks
Rank Level Cost Effect 1 42 435 mana Causes the enemy target to run in horror for 3 sec and causes 272 Shadow damage. The caster gains 100% of the damage caused in health. 2 50 525 mana Causes the enemy target to run in horror for 3 sec and causes 359 Shadow damage. The caster gains 100% of the damage caused in health. 3 58 600 mana Causes the enemy target to run in horror for 3 sec and causes 454 Shadow damage. The caster gains 100% of the damage caused in health. 
Bane of Doom
Afflicts the target with impending doom, causing 1,742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.
Talent tree (17 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Suppression (5 ranks)
Rank 1: Improves your chance to hit by 5% and reduces all threat you generate by 20%.

Improved Corruption (5 ranks)
Rank 1: Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
Tier 2 · level 15, 5 points in the tree

Improved Curse of Weakness (3 ranks)
Rank 1: Increases the effect of your Curse of Weakness by 6%.
Rank 2: Increases the effect of your Curse of Weakness by 13%.
Rank 3: Increases the effect of your Curse of Weakness by 20%.
[Talent not yet released] (2 ranks)Spell

Improved Life Tap (2 ranks)
Rank 1: Increases the amount of Mana awarded by your Life Tap spell by 0%.

Soul Siphon (5 ranks)
Rank 1: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.
Tier 3 · level 20, 10 points in the tree

Improved Bane of Agony (3 ranks)
Rank 1: Increases the damage done by your Bane of Agony by 2%.

Fel Concentration (5 ranks)
Rank 1: Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.

Amplify Curse (1 rank)Spell
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Tier 4 · level 25, 15 points in the tree

Grim Reach (2 ranks)
Rank 1: Increases the range of your Affliction spells by 20%.

Nightfall (2 ranks)
Rank 1: Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
[Talent not yet released] (2 ranks)Spell
Tier 5 · level 30, 20 points in the tree

Siphon Life (1 rank)Spell
Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.

Curse of Exhaustion (1 rank)Spell
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.

Improved Curse of Exhaustion (4 ranks)
Rank 1: Increases the speed reduction of your Curse of Exhaustion by 5%.
Rank 2: Increases the speed reduction of your Curse of Exhaustion by 10%.
Rank 3: Increases the speed reduction of your Curse of Exhaustion by 15%.
Rank 4: Increases the speed reduction of your Curse of Exhaustion by 20%.
Tier 6 · level 35, 25 points in the tree

Shadow Mastery (5 ranks)
Rank 1: Increases the damage dealt or life drained by your Shadow spells by 2%.
Tier 7 · level 40, 30 points in the tree
[Talent not yet released] (1 rank)Spell
Demonology
Spells and abilities (23, 1 from talents)

Demon Skin
Rank 2: Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min.
Show all 2 ranks
Rank Level Cost Effect 1 1 50 mana Protects the caster, increasing armor by 40 and increases health regeneration by 3 health per 5 sec. for 30 min. 2 10 120 mana Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min. 
Summon Imp
Summons an Imp under the command of the Warlock.

Create Healthstone
Rank 5: Creates a Major Healthstone that can be used to instantly restore 1,440 health. Conjured items disappear if logged out for more than 15 minutes.
Show all 5 ranks
Rank Level Cost Effect 1 10 95 mana Creates a Minor Healthstone that can be used to instantly restore 120 health. Conjured items disappear if logged out for more than 15 minutes. 2 22 240 mana Creates a Lesser Healthstone that can be used to instantly restore 300 health. Conjured items disappear if logged out for more than 15 minutes. 3 34 475 mana Creates a Healthstone that can be used to instantly restore 600 health. Conjured items disappear if logged out for more than 15 minutes. 4 46 750 mana Creates a Greater Healthstone that can be used to instantly restore 960 health. Conjured items disappear if logged out for more than 15 minutes. 5 58 1,120 mana Creates a Major Healthstone that can be used to instantly restore 1,440 health. Conjured items disappear if logged out for more than 15 minutes. 
Summon Voidwalker
Summons a Voidwalker under the command of the Warlock.

Health Funnel
Rank 7: Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.
Show all 7 ranks
Rank Level Cost Effect 1 12 – Gives 12 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat. 2 20 – Gives 24 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat. 3 28 – Gives 43 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat. 4 36 – Gives 64 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat. 5 44 – Gives 89 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat. 6 52 – Gives 119 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat. 7 60 – Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat. 
Unending Breath
Allows the target to breathe underwater for 10 min.

Create Soulstone
Rank 5: Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2,200 health and 2,800 mana. Conjured items disappear if logged out for more than 15 minutes.
Show all 5 ranks
Rank Level Cost Effect 1 18 85% of base mana Creates a Minor Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 400 health and 700 mana. Conjured items disappear if logged out for more than 15 minutes. 2 30 85% of base mana Creates a Lesser Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 750 health and 1,200 mana. Conjured items disappear if logged out for more than 15 minutes. 3 40 85% of base mana Creates a Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1,100 health and 1,700 mana. Conjured items disappear if logged out for more than 15 minutes. 4 50 85% of base mana Creates a Greater Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1,600 health and 2,200 mana. Conjured items disappear if logged out for more than 15 minutes. 5 60 85% of base mana Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2,200 health and 2,800 mana. Conjured items disappear if logged out for more than 15 minutes. 
Demon Armor
Rank 5: Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min.
Show all 5 ranks
Rank Level Cost Effect 1 20 275 mana Protects the caster, increasing armor by 210, Shadow resistance by 3 and increases health regeneration by 7 health per 5 sec. for 30 min. 2 30 520 mana Protects the caster, increasing armor by 300, Shadow resistance by 6 and increases health regeneration by 9 health per 5 sec. for 30 min. 3 40 800 mana Protects the caster, increasing armor by 390, Shadow resistance by 9 and increases health regeneration by 11 health per 5 sec. for 30 min. 4 50 1,150 mana Protects the caster, increasing armor by 480, Shadow resistance by 12 and increases health regeneration by 13 health per 5 sec. for 30 min. 5 60 1,580 mana Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min. 
Ritual of Summoning
Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

Summon Incubus
Summons an Incubus under the command of the Warlock.

Summon Succubus
Summons a Succubus under the command of the Warlock.

Sense Demons
Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.

Detect Invisibility
Rank 3: Allows the friendly target to detect greater invisibility for 10 min.
Show all 3 ranks
Rank Level Cost Effect 1 26 50 mana Allows the friendly target to detect lesser invisibility for 10 min. 2 38 90 mana Allows the friendly target to detect invisibility for 10 min. 3 50 140 mana Allows the friendly target to detect greater invisibility for 10 min. 
Banish
Rank 2: Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals.
Show all 2 ranks
Rank Level Cost Effect 1 28 100 mana Banishes the enemy target, preventing all action but making it invulnerable for up to 20 sec. Only one target can be banished at a time. Only works on Demons and Elementals. 2 48 200 mana Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals. 
Create Firestone
Rank 4: Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
Show all 4 ranks
Rank Level Cost Effect 1 28 500 mana Creates a Lesser Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 10. Conjured items disappear if logged out for more than 15 minutes. 2 36 700 mana Creates a Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 14. Conjured items disappear if logged out for more than 15 minutes. 3 46 900 mana Creates a Greater Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 17. Conjured items disappear if logged out for more than 15 minutes. 4 56 1,100 mana Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes. 
Subjugate Demon
Rank 3: Subjugates the target demon, up to level 62, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.
Show all 3 ranks
Rank Level Cost Effect 1 30 300 mana Subjugates the target demon, up to level 32, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt. 2 44 500 mana Subjugates the target demon, up to level 47, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt. 3 58 700 mana Subjugates the target demon, up to level 62, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt. 
Summon Felhunter
Summons a Felhunter under the command of the Warlock.

Shadow Ward
Rank 4: Absorbs 920 shadow damage. Lasts 30 sec.
Show all 4 ranks
Rank Level Cost Effect 1 32 135 mana Absorbs 290 shadow damage. Lasts 30 sec. 2 42 195 mana Absorbs 470 shadow damage. Lasts 30 sec. 3 52 255 mana Absorbs 675 shadow damage. Lasts 30 sec. 4 60 320 mana Absorbs 920 shadow damage. Lasts 30 sec. 
Create Spellstone
Rank 3: Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
Show all 3 ranks
Rank Level Cost Effect 1 36 500 mana Creates a Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 1% and the damage done by your Shadow spells by up to 14. Conjured items disappear if logged out for more than 15 minutes. 2 48 750 mana Creates a Greater Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 17. Conjured items disappear if logged out for more than 15 minutes. 3 60 1,000 mana Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes. 
Soul LinkTalent
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

Inferno
Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 5 min. Once control is lost, the Infernal must be Subjugated to maintain control. Can only be used outdoors.

Portal of Summoning
Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

Ritual of Doom
Begins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately subjugated or it will attack the ritual participants. Requires the caster and 4 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete.
Talent tree (17 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Improved Healthstone (2 ranks)
Rank 1: Increases the amount of Health restored by your Healthstone by 10%.
Rank 2: Increases the amount of Health restored by your Healthstone by 20%.

Improved Imp (3 ranks)
Rank 1: Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.

Demonic Embrace (5 ranks)
Rank 1: Increases your total Stamina by 15%.
Tier 2 · level 15, 5 points in the tree

Improved Health Funnel (2 ranks)
Rank 1: Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.

Improved Voidwalker (3 ranks)
Rank 1: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.

Fel Vitality (5 ranks)
Rank 1: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
Tier 3 · level 20, 10 points in the tree

Improved Sayaad (3 ranks)
Rank 1: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.

Fel Domination (1 rank)Spell
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
[Talent not yet released] (5 ranks)Spell
Tier 4 · level 25, 15 points in the tree

Master Summoner (2 ranks)
Rank 1: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

Unholy Power (5 ranks)
Rank 1: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
Tier 5 · level 30, 20 points in the tree

Improved Subjugate Demon (5 ranks)
Rank 1: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2% and reduces the resist chance by 2%.
Rank 2: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 4% and reduces the resist chance by 4%.
Rank 3: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 6% and reduces the resist chance by 6%.
Rank 4: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 8% and reduces the resist chance by 8%.
Rank 5: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 10% and reduces the resist chance by 10%.

Demonic Sacrifice (1 rank)Spell
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hr. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

Improved Firestone (2 ranks)
Rank 1: Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.
Rank 2: Increases the bonus Fire damage from Firestones and the Firestone effect by 30%.
Tier 6 · level 35, 25 points in the tree

Master Demonologist (5 ranks)
Rank 1: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.
Tier 7 · level 40, 30 points in the tree

Soul Link (1 rank)Spell
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

Improved Spellstone (2 ranks)
Rank 1: Increases the amount of damage absorbed by your Spellstone by 15%.
Rank 2: Increases the amount of damage absorbed by your Spellstone by 30%.
Destruction
Spells and abilities (10, 2 from talents)

Bane of Havoc
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

Immolate
Rank 8: Burns the enemy for 158 Fire damage and then an additional 275 Fire damage over 15 sec.
Show all 8 ranks
Rank Level Cost Effect 1 1 25 mana Burns the enemy for 8 Fire damage and then an additional 15 Fire damage over 15 sec. 2 10 45 mana Burns the enemy for 17 Fire damage and then an additional 30 Fire damage over 15 sec. 3 20 90 mana Burns the enemy for 32 Fire damage and then an additional 60 Fire damage over 15 sec. 4 30 155 mana Burns the enemy for 56 Fire damage and then an additional 95 Fire damage over 15 sec. 5 40 220 mana Burns the enemy for 72 Fire damage and then an additional 125 Fire damage over 15 sec. 6 50 295 mana Burns the enemy for 106 Fire damage and then an additional 190 Fire damage over 15 sec. 7 60 370 mana Burns the enemy for 146 Fire damage and then an additional 260 Fire damage over 15 sec. 8 60 380 mana Burns the enemy for 158 Fire damage and then an additional 275 Fire damage over 15 sec. 
Shadow Bolt
Rank 10: Sends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage.
Show all 10 ranks
Rank Level Cost Effect 1 1 25 mana Sends a shadowy bolt at the enemy, causing 11 to 15 Shadow damage. 2 6 40 mana Sends a shadowy bolt at the enemy, causing 20 to 26 Shadow damage. 3 12 70 mana Sends a shadowy bolt at the enemy, causing 37 to 43 Shadow damage. 4 20 110 mana Sends a shadowy bolt at the enemy, causing 54 to 62 Shadow damage. 5 28 160 mana Sends a shadowy bolt at the enemy, causing 73 to 83 Shadow damage. 6 36 210 mana Sends a shadowy bolt at the enemy, causing 95 to 107 Shadow damage. 7 44 265 mana Sends a shadowy bolt at the enemy, causing 133 to 149 Shadow damage. 8 52 315 mana Sends a shadowy bolt at the enemy, causing 180 to 202 Shadow damage. 9 60 370 mana Sends a shadowy bolt at the enemy, causing 237 to 265 Shadow damage. 10 60 380 mana Sends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage. 
Searing Pain
Rank 6: Inflict searing pain on the enemy target, causing 105 to 123 Fire damage. Causes a high amount of threat.
Show all 6 ranks
Rank Level Cost Effect 1 18 45 mana Inflict searing pain on the enemy target, causing 21 to 25 Fire damage. Causes a high amount of threat. 2 26 68 mana Inflict searing pain on the enemy target, causing 30 to 36 Fire damage. Causes a high amount of threat. 3 34 91 mana Inflict searing pain on the enemy target, causing 40 to 48 Fire damage. Causes a high amount of threat. 4 42 118 mana Inflict searing pain on the enemy target, causing 56 to 68 Fire damage. Causes a high amount of threat. 5 50 141 mana Inflict searing pain on the enemy target, causing 78 to 92 Fire damage. Causes a high amount of threat. 6 58 168 mana Inflict searing pain on the enemy target, causing 105 to 123 Fire damage. Causes a high amount of threat. 
Rain of Fire
Rank 4: Calls down a fiery rain to burn enemies in the area of effect for 880 Fire damage over 8 sec.
Show all 4 ranks
Rank Level Cost Effect 1 20 295 mana Calls down a fiery rain to burn enemies in the area of effect for 160 Fire damage over 8 sec. 2 34 605 mana Calls down a fiery rain to burn enemies in the area of effect for 364 Fire damage over 8 sec. 3 46 885 mana Calls down a fiery rain to burn enemies in the area of effect for 596 Fire damage over 8 sec. 4 58 1,185 mana Calls down a fiery rain to burn enemies in the area of effect for 880 Fire damage over 8 sec. 
ShadowburnTalent
Rank 6: Instantly blasts the target for 251 to 281 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Show all 6 ranks
Rank Level Cost Effect 1 20 105 mana Instantly blasts the target for 62 to 70 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard. 2 24 130 mana Instantly blasts the target for 75 to 85 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard. 3 32 190 mana Instantly blasts the target for 111 to 125 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard. 4 40 245 mana Instantly blasts the target for 139 to 157 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard. 5 48 305 mana Instantly blasts the target for 192 to 214 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard. 6 56 365 mana Instantly blasts the target for 251 to 281 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard. 
ConflagrateTalent
Rank 6: Ignites a target that is already afflicted by your Immolate spell, dealing 251 to 313 Fire damage and consuming your Immolate effect.
Show all 6 ranks
Rank Level Cost Effect 1 25 100 mana Ignites a target that is already afflicted by your Immolate spell, dealing 84 to 106 Fire damage and consuming your Immolate effect. 2 32 130 mana Ignites a target that is already afflicted by your Immolate spell, dealing 107 to 137 Fire damage and consuming your Immolate effect. 3 40 165 mana Ignites a target that is already afflicted by your Immolate spell, dealing 128 to 164 Fire damage and consuming your Immolate effect. 4 48 200 mana Ignites a target that is already afflicted by your Immolate spell, dealing 172 to 216 Fire damage and consuming your Immolate effect. 5 54 230 mana Ignites a target that is already afflicted by your Immolate spell, dealing 212 to 266 Fire damage and consuming your Immolate effect. 6 60 255 mana Ignites a target that is already afflicted by your Immolate spell, dealing 251 to 313 Fire damage and consuming your Immolate effect. 
Hellfire
Rank 3: Ignites the area surrounding the caster, causing 206 Fire damage to himself and 206 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
Show all 3 ranks
Rank Level Cost Effect 1 30 645 mana Ignites the area surrounding the caster, causing 82 Fire damage to himself and 82 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec. 2 42 975 mana Ignites the area surrounding the caster, causing 137 Fire damage to himself and 137 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec. 3 54 1,300 mana Ignites the area surrounding the caster, causing 206 Fire damage to himself and 206 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec. 
Incinerate
Rank 3: Deals 201 to 233 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Show all 3 ranks
Rank Level Cost Effect 1 40 205 mana Deals 90 to 104 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate. 2 50 265 mana Deals 134 to 156 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate. 3 60 325 mana Deals 201 to 233 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate. 
Soul Fire
Rank 2: Burn the enemy's soul, causing 383 to 479 Fire damage.
Show all 2 ranks
Rank Level Cost Effect 1 48 305 mana Burn the enemy's soul, causing 334 to 420 Fire damage. 2 56 335 mana Burn the enemy's soul, causing 383 to 479 Fire damage.
Talent tree (16 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Improved Shadow Bolt (5 ranks)
Rank 1: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 0% for 12 sec.

Cataclysm (5 ranks)
Rank 1: Reduces the Mana cost of your Destruction spells by 10%.
Tier 2 · level 15, 5 points in the tree

Bane (5 ranks)
Rank 1: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.

Aftermath (5 ranks)
Rank 1: Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Tier 3 · level 20, 10 points in the tree

Improved Firebolt (2 ranks)
Rank 1: Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.
Rank 2: Reduces the casting time of your Imp's Firebolt spell by 1 sec.

Improved Lash of Pain (2 ranks)
Rank 1: Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.
Rank 2: Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 6 sec.

Devastation (5 ranks)
Rank 1: Increases the critical strike chance of your Destruction spells by 5%.

Shadowburn (1 rank)Spell
Instantly blasts the target for 62 to 70 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
Tier 4 · level 25, 15 points in the tree

Intensity (2 ranks)
Rank 1: Gives your Destruction spells a 70% chance to not lose casting time when you take damage.

Destructive Reach (2 ranks)
Rank 1: Increases the range of your Destruction spells by 20%.

Agonizing Flames (5 ranks)
Rank 1: Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
Tier 5 · level 30, 20 points in the tree

Apocalypse (2 ranks)
Rank 1: Your non-periodic critical strikes with your Fire spells increase your Shadow damage done by 10% for 3 sec, and your non-periodic critical strikes with your Shadow spells increase your Fire damage done by 10% for 3 sec.
Rank 2: Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.

Improved Immolate (5 ranks)
Rank 1: Increases the initial damage of your Immolate spell by 5%.
Rank 2: Increases the initial damage of your Immolate spell by 10%.
Rank 3: Increases the initial damage of your Immolate spell by 15%.
Rank 4: Increases the initial damage of your Immolate spell by 20%.
Rank 5: Increases the initial damage of your Immolate spell by 25%.

Ruin (1 rank)
Increases the critical strike damage bonus of your Destruction spells by 100%.
Tier 6 · level 35, 25 points in the tree

Emberstorm (5 ranks)
Rank 1: Increases the damage done by your Fire spells by 10% and reduces the cast time of your Searing Pain spell by 0.5 sec.
Tier 7 · level 40, 30 points in the tree

Conflagrate (1 rank)Spell
Ignites a target that is already afflicted by your Immolate spell, dealing 128 to 164 Fire damage and consuming your Immolate effect.
Data read from the game files thanks to wago.tools, version 1.60.1.70755. Base values, at the level each rank is learned, without gear bonuses; “X” depends on your attack power or weapon. Forever only publishes the first rank of most talents so far: further ranks will appear here as soon as a game version includes them. Some spells in the files may not be active at Forever's launch. Names, texts and icons: © Blizzard Entertainment.
Demons and their spells
Each demon has its own spells. In original Azeroth, higher ranks are bought as grimoires from demon vendors in the capitals. Levels shown are the demon's.
Felhunter

Devour Magic
Rank 4: Purges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for 579.
Show all 4 ranks
Rank Level Cost Effect 1 30 100 mana Purges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for 234. 2 38 130 mana Purges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for 319. 3 46 170 mana Purges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for 438. 4 54 215 mana Purges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for 579. 
Tainted Blood
Rank 4: Taints the Felhunter's blood for 1 min. When the Felhunter is hit with a melee attack, the attacker will lose 40 melee attack power for 10 sec. Stacks up to 5 times on a single target.
Show all 4 ranks
Rank Level Cost Effect 1 32 75 mana Taints the Felhunter's blood for 1 min. When the Felhunter is hit with a melee attack, the attacker will lose 17 melee attack power for 10 sec. Stacks up to 5 times on a single target. 2 40 105 mana Taints the Felhunter's blood for 1 min. When the Felhunter is hit with a melee attack, the attacker will lose 23 melee attack power for 10 sec. Stacks up to 5 times on a single target. 3 48 135 mana Taints the Felhunter's blood for 1 min. When the Felhunter is hit with a melee attack, the attacker will lose 32 melee attack power for 10 sec. Stacks up to 5 times on a single target. 4 56 170 mana Taints the Felhunter's blood for 1 min. When the Felhunter is hit with a melee attack, the attacker will lose 40 melee attack power for 10 sec. Stacks up to 5 times on a single target. 
Spell Lock
Rank 2: Silences the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 8 sec.
Show all 2 ranks
Rank Level Cost Effect 1 36 120 mana Silences the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec. 2 52 200 mana Silences the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 8 sec. 
Paranoia
Increases the stealth detection of all party members within 30 yds of the Felhunter as if they were 6 levels higher.
Imp

Firebolt
Rank 7: Deals 41 to 47 Fire damage to a target.
Show all 7 ranks
Rank Level Cost Effect 1 1 10 mana Deals 3 to 5 Fire damage to a target. 2 8 20 mana Deals 6 to 8 Fire damage to a target. 3 18 35 mana Deals 11 to 13 Fire damage to a target. 4 28 50 mana Deals 16 to 18 Fire damage to a target. 5 38 70 mana Deals 24 to 26 Fire damage to a target. 6 48 95 mana Deals 33 to 37 Fire damage to a target. 7 58 115 mana Deals 41 to 47 Fire damage to a target. 
Blood Pact
Rank 5: Increases party members' Stamina by 49.
Show all 5 ranks
Rank Level Cost Effect 1 4 – Increases party members' Stamina by 3. 2 14 – Increases party members' Stamina by 9. 3 26 – Increases party members' Stamina by 21. 4 38 – Increases party members' Stamina by 35. 5 50 – Increases party members' Stamina by 49. 
Phase Shift
Shifts the imp out of phase with the world, making it unattackable unless it attacks.

Fire Shield
Rank 5: Surrounds the target in a shield of fire. Every strike against the target causes 13 Fire damage to the attacker. Lasts 3 min. Your pet cannot cast Fire Shield on itself.
Show all 5 ranks
Rank Level Cost Effect 1 14 60 mana Surrounds the target in a shield of fire. Every strike against the target causes 5 Fire damage to the attacker. Lasts 3 min. Your pet cannot cast Fire Shield on itself. 2 24 90 mana Surrounds the target in a shield of fire. Every strike against the target causes 7 Fire damage to the attacker. Lasts 3 min. Your pet cannot cast Fire Shield on itself. 3 34 115 mana Surrounds the target in a shield of fire. Every strike against the target causes 9 Fire damage to the attacker. Lasts 3 min. Your pet cannot cast Fire Shield on itself. 4 44 140 mana Surrounds the target in a shield of fire. Every strike against the target causes 11 Fire damage to the attacker. Lasts 3 min. Your pet cannot cast Fire Shield on itself. 5 54 165 mana Surrounds the target in a shield of fire. Every strike against the target causes 13 Fire damage to the attacker. Lasts 3 min. Your pet cannot cast Fire Shield on itself.
Succubus / Incubus

Lash of Pain
Rank 6: An instant attack that lashes the target, causing 50 Shadow damage.
Show all 6 ranks
Rank Level Cost Effect 1 20 65 mana An instant attack that lashes the target, causing 16 Shadow damage. 2 28 80 mana An instant attack that lashes the target, causing 22 Shadow damage. 3 36 105 mana An instant attack that lashes the target, causing 30 Shadow damage. 4 44 125 mana An instant attack that lashes the target, causing 36 Shadow damage. 5 52 145 mana An instant attack that lashes the target, causing 43 Shadow damage. 6 60 160 mana An instant attack that lashes the target, causing 50 Shadow damage. 
Soothing Kiss
Rank 4: Soothes the target, increasing the chance that it will attack something else. More effective than Soothing Kiss (Rank 3).
Show all 4 ranks
Rank Level Cost Effect 1 22 30 mana Soothes the target, increasing the chance that it will attack something else. 2 34 50 mana Soothes the target, increasing the chance that it will attack something else. More effective than Soothing Kiss (Rank 1). 3 46 75 mana Soothes the target, increasing the chance that it will attack something else. More effective than Soothing Kiss (Rank 2). 4 58 100 mana Soothes the target, increasing the chance that it will attack something else. More effective than Soothing Kiss (Rank 3). 
Seduction
Seduces the target, preventing all actions for up to 15 sec. Any damage caused will remove the effect. Only works against Humanoids.

Lesser Invisibility
Gives your summoned demon Lesser Invisibility for up to 5 min. This spell can only be used out of combat.
Voidwalker

Torment
Rank 6: Taunts the creature, increasing the chance that it will attack the Voidwalker. More effective than Torment (Rank 5).
Show all 6 ranks
Rank Level Cost Effect 1 10 20 mana Taunts the creature, increasing the chance that it will attack the Voidwalker. 2 20 40 mana Taunts the creature, increasing the chance that it will attack the Voidwalker. More effective than Torment (Rank 1). 3 30 65 mana Taunts the creature, increasing the chance that it will attack the Voidwalker. More effective than Torment (Rank 2). 4 40 90 mana Taunts the creature, increasing the chance that it will attack the Voidwalker. More effective than Torment (Rank 3). 5 50 115 mana Taunts the creature, increasing the chance that it will attack the Voidwalker. More effective than Torment (Rank 4). 6 60 145 mana Taunts the creature, increasing the chance that it will attack the Voidwalker. More effective than Torment (Rank 5). 
Sacrifice
Rank 6: Sacrifices the Voidwalker, giving its owner a shield that will absorb 1,905 damage for 30 sec. While the shield holds, spellcasting will not be interrupted by damage.
Show all 6 ranks
Rank Level Cost Effect 1 16 – Sacrifices the Voidwalker, giving its owner a shield that will absorb 305 damage for 30 sec. While the shield holds, spellcasting will not be interrupted by damage. 2 24 – Sacrifices the Voidwalker, giving its owner a shield that will absorb 510 damage for 30 sec. While the shield holds, spellcasting will not be interrupted by damage. 3 32 – Sacrifices the Voidwalker, giving its owner a shield that will absorb 770 damage for 30 sec. While the shield holds, spellcasting will not be interrupted by damage. 4 40 – Sacrifices the Voidwalker, giving its owner a shield that will absorb 1,095 damage for 30 sec. While the shield holds, spellcasting will not be interrupted by damage. 5 48 – Sacrifices the Voidwalker, giving its owner a shield that will absorb 1,470 damage for 30 sec. While the shield holds, spellcasting will not be interrupted by damage. 6 56 – Sacrifices the Voidwalker, giving its owner a shield that will absorb 1,905 damage for 30 sec. While the shield holds, spellcasting will not be interrupted by damage. 
Consume Shadows
Rank 6: The Voidwalker consumes nearby shadows to bolster its form, recovering 1,930 health over 10 sec. Cannot be used while in combat.
Show all 6 ranks
Rank Level Cost Effect 1 18 85 mana The Voidwalker consumes nearby shadows to bolster its form, recovering 310 health over 10 sec. Cannot be used while in combat. 2 26 150 mana The Voidwalker consumes nearby shadows to bolster its form, recovering 555 health over 10 sec. Cannot be used while in combat. 3 34 215 mana The Voidwalker consumes nearby shadows to bolster its form, recovering 815 health over 10 sec. Cannot be used while in combat. 4 42 285 mana The Voidwalker consumes nearby shadows to bolster its form, recovering 1,100 health over 10 sec. Cannot be used while in combat. 5 50 380 mana The Voidwalker consumes nearby shadows to bolster its form, recovering 1,495 health over 10 sec. Cannot be used while in combat. 6 58 480 mana The Voidwalker consumes nearby shadows to bolster its form, recovering 1,930 health over 10 sec. Cannot be used while in combat. 
Suffering
Rank 4: Taunts all enemies within 10 yards, increasing the chance that they will attack the Voidwalker. More effective than Suffering (Rank 3).
Show all 4 ranks
Rank Level Cost Effect 1 24 150 mana Taunts all enemies within 10 yards, increasing the chance that they will attack the Voidwalker. 2 36 300 mana Taunts all enemies within 10 yards, increasing the chance that they will attack the Voidwalker. More effective than Suffering (Rank 1). 3 48 450 mana Taunts all enemies within 10 yards, increasing the chance that they will attack the Voidwalker. More effective than Suffering (Rank 2). 4 60 600 mana Taunts all enemies within 10 yards, increasing the chance that they will attack the Voidwalker. More effective than Suffering (Rank 3).
Read from the game files (wago.tools); base values, at the level each rank is learned. Names, texts and icons: © Blizzard Entertainment.
