Playable races and leveling guides
Each race starts in its own zone: pick yours for the mage guide from 1 to 60.
Spells and talents by specialisation
Each tab lists the spells learned from the mage trainer, by school, then the talent tree of that specialisation. To spend your points, open the talent calculator.
Arcane
Spells and abilities (38, 2 from talents)

Arcane Intellect
Rank 5: Increases the target's Intellect by 31 for 1 hr.
Show all 5 ranks
Rank Level Cost Effect 1 1 60 mana Increases the target's Intellect by 2 for 1 hr. 2 14 185 mana Increases the target's Intellect by 7 for 1 hr. 3 28 520 mana Increases the target's Intellect by 15 for 1 hr. 4 42 945 mana Increases the target's Intellect by 22 for 1 hr. 5 56 1,510 mana Increases the target's Intellect by 31 for 1 hr. 
Conjure Water
Rank 8: Conjures 20 bottles of mountain spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Show all 8 ranks
Rank Level Cost Effect 1 4 60 mana Conjures 2 bottles of water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes. 2 10 105 mana Conjures 2 bottles of fresh water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes. 3 20 180 mana Conjures 2 bottles of purified water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes. 4 30 285 mana Conjures 2 bottles of spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes. 5 40 420 mana Conjures 2 bottles of mineral water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes. 6 50 585 mana Conjures 2 bottles of sparkling water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes. 7 60 780 mana Conjures 10 bottles of crystal water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes. 8 60 845 mana Conjures 20 bottles of mountain spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes. 
Conjure Food
Rank 7: Conjures 10 cinnamon rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Show all 7 ranks
Rank Level Cost Effect 1 6 60 mana Conjures 2 muffins, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes. 2 12 105 mana Conjures 2 loaves of bread, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes. 3 22 180 mana Conjures 2 loaves of rye, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes. 4 32 285 mana Conjures 2 loaves of pumpernickel, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes. 5 42 420 mana Conjures 2 loaves of sourdough, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes. 6 52 585 mana Conjures 2 sweet rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes. 7 60 705 mana Conjures 10 cinnamon rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes. 
Arcane Missiles
Rank 8: Launches Arcane Missiles at the enemy, causing 209 Arcane damage each second for 5 sec.
Show all 8 ranks
Rank Level Cost Effect 1 8 85 mana Launches Arcane Missiles at the enemy, causing 24 Arcane damage each second for 3 sec. 2 16 140 mana Launches Arcane Missiles at the enemy, causing 34 Arcane damage each second for 4 sec. 3 24 235 mana Launches Arcane Missiles at the enemy, causing 47 Arcane damage each second for 5 sec. 4 32 320 mana Launches Arcane Missiles at the enemy, causing 66 Arcane damage each second for 5 sec. 5 40 410 mana Launches Arcane Missiles at the enemy, causing 95 Arcane damage each second for 5 sec. 6 48 500 mana Launches Arcane Missiles at the enemy, causing 130 Arcane damage each second for 5 sec. 7 56 595 mana Launches Arcane Missiles at the enemy, causing 171 Arcane damage each second for 5 sec. 8 56 655 mana Launches Arcane Missiles at the enemy, causing 209 Arcane damage each second for 5 sec. 
Polymorph
Rank 4: Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Show all 5 ranks
Rank Level Cost Effect 1 8 60 mana Transforms the enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters. 2 20 90 mana Transforms the enemy into a sheep, forcing it to wander around for up to 30 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters. 3 40 120 mana Transforms the enemy into a sheep, forcing it to wander around for up to 40 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters. 4 60 150 mana Transforms the enemy into a turtle, forcing it to wander around for up to 50 sec. While wandering, the turtle cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters. 4 60 150 mana Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters. 
Dampen Magic
Rank 5: Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min.
Show all 5 ranks
Rank Level Cost Effect 1 12 100 mana Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 15 and healing spells by up to 30. Lasts 10 min. 2 24 200 mana Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 30 and healing spells by up to 60. Lasts 10 min. 3 36 300 mana Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 60 and healing spells by up to 120. Lasts 10 min. 4 48 400 mana Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 90 and healing spells by up to 180. Lasts 10 min. 5 60 500 mana Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min. 
Slow Fall
Slows falling speed for 30 sec.

Arcane Explosion
Rank 6: Causes an explosion of arcane magic around the caster, causing 232 to 252 Arcane damage to all targets within 10 yards.
Show all 6 ranks
Rank Level Cost Effect 1 14 75 mana Causes an explosion of arcane magic around the caster, causing 30 to 34 Arcane damage to all targets within 10 yards. 2 22 120 mana Causes an explosion of arcane magic around the caster, causing 52 to 58 Arcane damage to all targets within 10 yards. 3 30 185 mana Causes an explosion of arcane magic around the caster, causing 90 to 98 Arcane damage to all targets within 10 yards. 4 38 250 mana Causes an explosion of arcane magic around the caster, causing 129 to 141 Arcane damage to all targets within 10 yards. 5 46 315 mana Causes an explosion of arcane magic around the caster, causing 175 to 191 Arcane damage to all targets within 10 yards. 6 54 390 mana Causes an explosion of arcane magic around the caster, causing 232 to 252 Arcane damage to all targets within 10 yards. 
Amplify Magic
Rank 4: Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min.
Show all 4 ranks
Rank Level Cost Effect 1 18 150 mana Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 23 and healing spells by up to 45. Lasts 10 min. 2 30 250 mana Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 45 and healing spells by up to 90. Lasts 10 min. 3 42 350 mana Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 150. Lasts 10 min. 4 54 450 mana Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min. 
Remove Lesser Curse
Removes 1 Curse or Bane from a friendly target.

Arcane Blast
Rank 5: Blasts the target with energy, dealing 218 to 254 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
Show all 5 ranks
Rank Level Cost Effect 1 20 15% of base mana Blasts the target with energy, dealing 30 to 34 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application. 2 30 15% of base mana Blasts the target with energy, dealing 72 to 84 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application. 3 40 15% of base mana Blasts the target with energy, dealing 93 to 109 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application. 4 50 15% of base mana Blasts the target with energy, dealing 155 to 181 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application. 5 60 15% of base mana Blasts the target with energy, dealing 218 to 254 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application. 
Blink
Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.

Evocation
While channeling this spell, your mana regeneration is active and increased by 1,500%. Lasts 8 sec.

Mana Shield
Rank 6: Absorbs 570 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Show all 6 ranks
Rank Level Cost Effect 1 20 40 mana Absorbs 120 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min. 2 28 60 mana Absorbs 210 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min. 3 36 80 mana Absorbs 300 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min. 4 44 100 mana Absorbs 390 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min. 5 52 120 mana Absorbs 480 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min. 6 60 140 mana Absorbs 570 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min. 
Teleport: Ironforge
Teleports the caster to Ironforge.

Teleport: Orgrimmar
Teleports the caster to Orgrimmar.

Teleport: Stormwind
Teleports the caster to Stormwind.

Teleport: Undercity
Teleports the caster to Undercity.

Counterspell
Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.

Arcane Wrath
Rank 4: Launches a projectile of pure Arcane energy at the enemy target, causing 406 to 496 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
Show all 4 ranks
Rank Level Cost Effect 1 25 140 mana Launches a projectile of pure Arcane energy at the enemy target, causing 108 to 132 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana. 2 36 220 mana Launches a projectile of pure Arcane energy at the enemy target, causing 168 to 206 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana. 3 48 305 mana Launches a projectile of pure Arcane energy at the enemy target, causing 270 to 330 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana. 4 60 395 mana Launches a projectile of pure Arcane energy at the enemy target, causing 406 to 496 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana. 
Conjure Mana Agate
Conjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes.

Presence of MindTalent
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

Teleport: Darnassus
Teleports the caster to Darnassus.

Teleport: Thunder Bluff
Teleports the caster to Thunder Bluff.

Mage Armor
Rank 3: Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Show all 3 ranks
Rank Level Cost Effect 1 34 270 mana Increases your resistance to all magic by 5 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. 2 46 380 mana Increases your resistance to all magic by 10 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. 3 58 490 mana Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. 
Conjure Mana Jade
Conjures a mana jade that can be used to instantly restore 550 to 650 mana. Conjured items disappear if logged out for more than 15 minutes.

Arcane PowerTalent
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

Portal: Ironforge
Creates a portal, teleporting group members that use it to Ironforge.

Portal: Orgrimmar
Creates a portal, teleporting group members that use it to Orgrimmar.

Portal: Stormwind
Creates a portal, teleporting group members that use it to Stormwind.

Portal: Undercity
Creates a portal, teleporting group members that use it to Undercity.

Conjure Mana Citrine
Conjures a mana citrine that can be used to instantly restore 775 to 925 mana. Conjured items disappear if logged out for more than 15 minutes.

Portal: Darnassus
Creates a portal, teleporting group members that use it to Darnassus.

Portal: Thunder Bluff
Creates a portal, teleporting group members that use it to Thunder Bluff.

Teleport: Dalaran
Teleports the caster to Dalaran.

Arcane Brilliance
Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hr.

Conjure Mana Ruby
Conjures a mana ruby that can be used to instantly restore 1,000 to 1,200 mana. Conjured items disappear if logged out for more than 15 minutes.

Polymorph: Cow
Transforms the enemy into a cow, forcing it to wander around for up to 50 sec. While wandering, the cow cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Talent tree (16 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Arcane Subtlety (2 ranks)
Rank 1: Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

Arcane Focus (5 ranks)
Rank 1: Improves your chance to hit with Arcane spells by 2%.

Improved Channeling (5 ranks)
Rank 1: Gives your Arcane Missiles spell a 20% chance and your Arcane Blast and Arcane Wrath spells a 14% chance to not lose casting time when you take damage.
Tier 2 · level 15, 5 points in the tree

Wand Specialization (2 ranks)
Rank 1: Increases your damage with Wands by 13%.

Magic Absorption (5 ranks)
Rank 1: Increases all your resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.

Arcane Concentration (5 ranks)
Rank 1: Gives you a 100% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Tier 3 · level 20, 10 points in the tree

Arcane Geometry (2 ranks)
Rank 1: Increases the range of your Arcane spells by 6 yards.
Rank 2: Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.

Arcane Impact (3 ranks)
Rank 1: Increases the critical strike chance of your Arcane spells by 6%.

Arcane Resilience (1 rank)
Increases your Armor by an amount equal to 50% of your Intellect.
Tier 4 · level 25, 15 points in the tree

Arcane Shielding (2 ranks)
Rank 1: Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.

Improved Counterspell (2 ranks)
Rank 1: Your Counterspell also Silences the target for 4 sec.

Arcane Meditation (3 ranks)
Rank 1: Allows 50% of your Mana regeneration to continue while casting.
Tier 5 · level 30, 20 points in the tree

Presence of Mind (1 rank)Spell
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

Arcane Mind (5 ranks)
Rank 1: Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
Tier 6 · level 35, 25 points in the tree

Arcane Instability (3 ranks)
Rank 1: Increases the damage done by your spells by 1% and your critical strike chance by 1%.
Tier 7 · level 40, 30 points in the tree

Arcane Power (1 rank)Spell
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Fire
Spells and abilities (9, 3 from talents)

Fireball
Rank 12: Hurls a fiery ball that causes 425 to 541 Fire damage and an additional 60 Fire damage over 8 sec.
Show all 12 ranks
Rank Level Cost Effect 1 1 30 mana Hurls a fiery ball that causes 14 to 22 Fire damage and an additional 2 Fire damage over 4 sec. 2 6 45 mana Hurls a fiery ball that causes 26 to 38 Fire damage and an additional 3 Fire damage over 6 sec. 3 12 65 mana Hurls a fiery ball that causes 43 to 59 Fire damage and an additional 6 Fire damage over 6 sec. 4 18 95 mana Hurls a fiery ball that causes 65 to 89 Fire damage and an additional 12 Fire damage over 8 sec. 5 24 140 mana Hurls a fiery ball that causes 102 to 138 Fire damage and an additional 16 Fire damage over 8 sec. 6 30 185 mana Hurls a fiery ball that causes 131 to 175 Fire damage and an additional 24 Fire damage over 8 sec. 7 36 220 mana Hurls a fiery ball that causes 162 to 212 Fire damage and an additional 24 Fire damage over 8 sec. 8 42 260 mana Hurls a fiery ball that causes 204 to 266 Fire damage and an additional 32 Fire damage over 8 sec. 9 48 305 mana Hurls a fiery ball that causes 262 to 338 Fire damage and an additional 40 Fire damage over 8 sec. 10 54 350 mana Hurls a fiery ball that causes 328 to 420 Fire damage and an additional 48 Fire damage over 8 sec. 11 60 395 mana Hurls a fiery ball that causes 397 to 505 Fire damage and an additional 56 Fire damage over 8 sec. 12 60 410 mana Hurls a fiery ball that causes 425 to 541 Fire damage and an additional 60 Fire damage over 8 sec. 
Fire Blast
Rank 7: Blasts the enemy for 402 to 474 Fire damage.
Show all 7 ranks
Rank Level Cost Effect 1 6 40 mana Blasts the enemy for 24 to 32 Fire damage. 2 14 75 mana Blasts the enemy for 52 to 64 Fire damage. 3 22 115 mana Blasts the enemy for 90 to 110 Fire damage. 4 30 165 mana Blasts the enemy for 148 to 178 Fire damage. 5 38 220 mana Blasts the enemy for 215 to 257 Fire damage. 6 46 280 mana Blasts the enemy for 303 to 359 Fire damage. 7 54 340 mana Blasts the enemy for 402 to 474 Fire damage. 
Flamestrike
Rank 6: Calls down a pillar of fire, burning all enemies within the area for 375 to 459 Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Show all 6 ranks
Rank Level Cost Effect 1 16 195 mana Calls down a pillar of fire, burning all enemies within the area for 52 to 68 Fire damage and an additional 44 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time. 2 24 330 mana Calls down a pillar of fire, burning all enemies within the area for 96 to 122 Fire damage and an additional 84 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time. 3 32 490 mana Calls down a pillar of fire, burning all enemies within the area for 154 to 192 Fire damage and an additional 132 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time. 4 40 650 mana Calls down a pillar of fire, burning all enemies within the area for 220 to 272 Fire damage and an additional 188 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time. 5 48 815 mana Calls down a pillar of fire, burning all enemies within the area for 291 to 359 Fire damage and an additional 256 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time. 6 56 990 mana Calls down a pillar of fire, burning all enemies within the area for 375 to 459 Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time. 
Fire Ward
Rank 5: Absorbs 913 Fire damage. Lasts 30 sec.
Show all 5 ranks
Rank Level Cost Effect 1 20 85 mana Absorbs 162 Fire damage. Lasts 30 sec. 2 30 135 mana Absorbs 285 Fire damage. Lasts 30 sec. 3 40 195 mana Absorbs 463 Fire damage. Lasts 30 sec. 4 50 255 mana Absorbs 668 Fire damage. Lasts 30 sec. 5 60 320 mana Absorbs 913 Fire damage. Lasts 30 sec. 
PyroblastTalent
Rank 8: Hurls an immense fiery boulder that causes 520 to 646 Fire damage and an additional 212 Fire damage over 12 sec.
Show all 8 ranks
Rank Level Cost Effect 1 20 125 mana Hurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec. 2 24 150 mana Hurls an immense fiery boulder that causes 116 to 152 Fire damage and an additional 56 Fire damage over 12 sec. 3 30 195 mana Hurls an immense fiery boulder that causes 167 to 215 Fire damage and an additional 76 Fire damage over 12 sec. 4 36 240 mana Hurls an immense fiery boulder that causes 216 to 274 Fire damage and an additional 100 Fire damage over 12 sec. 5 42 285 mana Hurls an immense fiery boulder that causes 275 to 347 Fire damage and an additional 124 Fire damage over 12 sec. 6 48 335 mana Hurls an immense fiery boulder that causes 350 to 438 Fire damage and an additional 152 Fire damage over 12 sec. 7 54 385 mana Hurls an immense fiery boulder that causes 428 to 534 Fire damage and an additional 184 Fire damage over 12 sec. 8 60 440 mana Hurls an immense fiery boulder that causes 520 to 646 Fire damage and an additional 212 Fire damage over 12 sec. 
Scorch
Rank 7: Scorch the enemy for 163 to 193 Fire damage.
Show all 7 ranks
Rank Level Cost Effect 1 22 50 mana Scorch the enemy for 35 to 43 Fire damage. 2 28 65 mana Scorch the enemy for 50 to 60 Fire damage. 3 34 80 mana Scorch the enemy for 63 to 75 Fire damage. 4 40 100 mana Scorch the enemy for 85 to 101 Fire damage. 5 46 115 mana Scorch the enemy for 106 to 126 Fire damage. 6 52 135 mana Scorch the enemy for 137 to 163 Fire damage. 7 58 150 mana Scorch the enemy for 163 to 193 Fire damage. 
Blast WaveTalent
Rank 5: A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 453 to 533 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Show all 5 ranks
Rank Level Cost Effect 1 30 215 mana A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. 2 36 270 mana A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 193 to 231 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. 3 44 355 mana A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 268 to 318 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. 4 52 450 mana A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 356 to 422 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. 5 60 545 mana A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 453 to 533 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. 
CombustionTalent
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

Frostfire Bolt
Rank 3: Launches a bolt of frostfire at the enemy, causing 270 to 314 Frostfire damage, slowing movement speed by 40% and causing an additional 57 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
Show all 3 ranks
Rank Level Cost Effect 1 40 205 mana Launches a bolt of frostfire at the enemy, causing 92 to 108 Frostfire damage, slowing movement speed by 40% and causing an additional 27 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage. 2 50 285 mana Launches a bolt of frostfire at the enemy, causing 168 to 196 Frostfire damage, slowing movement speed by 40% and causing an additional 39 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage. 3 60 370 mana Launches a bolt of frostfire at the enemy, causing 270 to 314 Frostfire damage, slowing movement speed by 40% and causing an additional 57 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
Talent tree (16 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Accelerant (5 ranks)
Rank 1: Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.

Impact (5 ranks)
Rank 1: Gives your Fire spells a 10% chance to stun the target for 2 sec.
Tier 2 · level 15, 5 points in the tree

Ignite (5 ranks)
Rank 1: Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.

Flame Throwing (2 ranks)
Rank 1: Increases the range of your Fire spells by 6 yards.

Improved Fire Blast (3 ranks)
Rank 1: Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.
Tier 3 · level 20, 10 points in the tree

Incineration (2 ranks)
Rank 1: Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.

Improved Flamestrike (3 ranks)
Rank 1: Increases the critical strike chance of your Flamestrike spell by 15%.

Pyroblast (1 rank)Spell
Hurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec.

Burning Soul (2 ranks)
Rank 1: Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
Tier 4 · level 25, 15 points in the tree

Improved Scorch (3 ranks)
Rank 1: Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

Improved Fire Ward (2 ranks)
Rank 1: Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.

Master of Elements (3 ranks)
Rank 1: Your Fire and Frost critical strikes will refund 10% of their base mana cost.
Tier 5 · level 30, 20 points in the tree

Critical Mass (3 ranks)
Rank 1: Increases the critical strike chance of your Fire spells by 2%.

Blast Wave (1 rank)Spell
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Tier 6 · level 35, 25 points in the tree

Fire Power (5 ranks)
Rank 1: Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.
Tier 7 · level 40, 30 points in the tree

Combustion (1 rank)Spell
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
Frost
Spells and abilities (11, 3 from talents)

Frost Armor
Rank 3: Increases Armor by 200. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Show all 3 ranks
Rank Level Cost Effect 1 1 60 mana Increases Armor by 30. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. 2 10 110 mana Increases Armor by 110. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. 3 20 170 mana Increases Armor by 200. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. 
Frostbolt
Rank 11: Launches a bolt of frost at the enemy, causing 457 to 493 Frost damage and slowing movement speed by 40% for 9 sec.
Show all 10 ranks
Rank Level Cost Effect 1 4 25 mana Launches a bolt of frost at the enemy, causing 18 to 20 Frost damage and slowing movement speed by 40% for 5 sec. 2 8 35 mana Launches a bolt of frost at the enemy, causing 27 to 31 Frost damage and slowing movement speed by 40% for 6 sec. 3 14 50 mana Launches a bolt of frost at the enemy, causing 43 to 49 Frost damage and slowing movement speed by 40% for 6 sec. 4 20 65 mana Launches a bolt of frost at the enemy, causing 66 to 74 Frost damage and slowing movement speed by 40% for 7 sec. 5 26 100 mana Launches a bolt of frost at the enemy, causing 99 to 109 Frost damage and slowing movement speed by 40% for 7 sec. 7 38 160 mana Launches a bolt of frost at the enemy, causing 173 to 189 Frost damage and slowing movement speed by 40% for 8 sec. 8 44 195 mana Launches a bolt of frost at the enemy, causing 234 to 254 Frost damage and slowing movement speed by 40% for 9 sec. 9 50 225 mana Launches a bolt of frost at the enemy, causing 295 to 321 Frost damage and slowing movement speed by 40% for 9 sec. 10 56 260 mana Launches a bolt of frost at the enemy, causing 371 to 401 Frost damage and slowing movement speed by 40% for 9 sec. 11 60 290 mana Launches a bolt of frost at the enemy, causing 457 to 493 Frost damage and slowing movement speed by 40% for 9 sec. 
Frost Nova
Rank 4: Blasts enemies near the caster for 69 to 77 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
Show all 4 ranks
Rank Level Cost Effect 1 10 55 mana Blasts enemies near the caster for 19 to 21 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect. 2 26 85 mana Blasts enemies near the caster for 32 to 36 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect. 3 40 115 mana Blasts enemies near the caster for 50 to 56 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect. 4 54 145 mana Blasts enemies near the caster for 69 to 77 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect. 
Blizzard
Rank 6: Ice shards pelt the target area doing 1,168 Frost damage over 8 sec.
Show all 6 ranks
Rank Level Cost Effect 1 20 320 mana Ice shards pelt the target area doing 192 Frost damage over 8 sec. 2 28 520 mana Ice shards pelt the target area doing 336 Frost damage over 8 sec. 3 36 720 mana Ice shards pelt the target area doing 496 Frost damage over 8 sec. 4 44 935 mana Ice shards pelt the target area doing 696 Frost damage over 8 sec. 5 52 1,160 mana Ice shards pelt the target area doing 912 Frost damage over 8 sec. 6 60 1,400 mana Ice shards pelt the target area doing 1,168 Frost damage over 8 sec. 
Cold SnapTalent
Finishes the remaining cooldown on all your other Frost spells.

Ice Lance
Rank 6: Deals 133 to 157 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Show all 6 ranks
Rank Level Cost Effect 1 20 45 mana Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. 2 28 55 mana Deals 33 to 39 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. 3 34 70 mana Deals 41 to 49 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. 4 42 105 mana Deals 72 to 86 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. 5 48 120 mana Deals 90 to 106 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. 6 56 160 mana Deals 133 to 157 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. 
Frost Ward
Rank 5: Absorbs 913 Frost damage. Lasts 30 sec.
Show all 5 ranks
Rank Level Cost Effect 1 22 85 mana Absorbs 162 Frost damage. Lasts 30 sec. 2 32 135 mana Absorbs 284 Frost damage. Lasts 30 sec. 3 42 195 mana Absorbs 463 Frost damage. Lasts 30 sec. 4 52 255 mana Absorbs 668 Frost damage. Lasts 30 sec. 5 60 320 mana Absorbs 913 Frost damage. Lasts 30 sec. 
Cone of Cold
Rank 5: Targets in a cone in front of the caster take 325 to 355 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.
Show all 5 ranks
Rank Level Cost Effect 1 26 210 mana Targets in a cone in front of the caster take 92 to 102 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec. 2 34 290 mana Targets in a cone in front of the caster take 137 to 151 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec. 3 42 380 mana Targets in a cone in front of the caster take 194 to 214 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec. 4 50 465 mana Targets in a cone in front of the caster take 254 to 280 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec. 5 58 555 mana Targets in a cone in front of the caster take 325 to 355 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec. 
Ice Armor
Rank 4: Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Show all 4 ranks
Rank Level Cost Effect 1 30 240 mana Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. 2 40 320 mana Increases Armor by 380 and frost resistance by 9. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. 3 50 410 mana Increases Armor by 470 and frost resistance by 12. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. 4 60 500 mana Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. 
Ice BlockTalent
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

Ice BarrierTalent
Rank 4: Shield yourself, absorbing 811 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.
Show all 4 ranks
Rank Level Cost Effect 1 40 305 mana Shield yourself, absorbing 431 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage. 2 46 360 mana Shield yourself, absorbing 542 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage. 3 52 420 mana Shield yourself, absorbing 671 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage. 4 58 480 mana Shield yourself, absorbing 811 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.
Talent tree (17 talents)
Plan my build in the talent calculator
Tier 1 · level 10

Frost Warding (2 ranks)
Rank 1: Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 0% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 0%.

Improved Frostbolt (5 ranks)
Rank 1: Reduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec.

Precision (3 ranks)
Rank 1: Improves your chance to hit with all spells by 6%.
Tier 2 · level 15, 5 points in the tree

Ice Shards (5 ranks)
Rank 1: Increases the critical strike damage bonus of your Frost spells by 100%.

Frostbite (3 ranks)
Rank 1: Gives your Chill effects a 15% chance to Freeze the target for 5 sec.

Improved Frost Nova (2 ranks)
Rank 1: Reduces the cooldown of your Frost Nova spell by 4 sec.

Permafrost (3 ranks)
Rank 1: Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
Tier 3 · level 20, 10 points in the tree

Piercing Ice (3 ranks)
Rank 1: Increases the damage done by your Frost spells by 2%.

Cold Snap (1 rank)Spell
Finishes the remaining cooldown on all your other Frost spells.

Improved Blizzard (3 ranks)
Rank 1: Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
Tier 4 · level 25, 15 points in the tree

Arctic Reach (2 ranks)
Rank 1: Increases the range of your Frostbolt, Frost Blast, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.

Frost Channeling (3 ranks)
Rank 1: Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.

Shatter (5 ranks)
Rank 1: Increases the critical strike chance of all your spells against Frozen targets by 1%.
Tier 5 · level 30, 20 points in the tree

Ice Block (1 rank)Spell
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

Improved Cone of Cold (3 ranks)
Rank 1: Increases the damage dealt by your Cone of Cold spell by 15%.
Tier 6 · level 35, 25 points in the tree

Winter's Chill (5 ranks)
Rank 1: Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 0% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
Tier 7 · level 40, 30 points in the tree

Ice Barrier (1 rank)Spell
Shield yourself, absorbing 431 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.
Data read from the game files thanks to wago.tools, version 1.60.1.70755. Base values, at the level each rank is learned, without gear bonuses; “X” depends on your attack power or weapon. Forever only publishes the first rank of most talents so far: further ranks will appear here as soon as a game version includes them. Some spells in the files may not be active at Forever's launch. Names, texts and icons: © Blizzard Entertainment.
